Search found 115 matches

by cancel_man
Thu Jan 01, 2015 7:26 pm
Forum: General Discussion
Topic: BF4C5: What do YOU want to see?
Replies: 56
Views: 23320

Re: BF4C5: What do YOU want to see?

My post was in defense of the Risk system (as there seems to be some discussion in this thread about abandoning it); I didn't intend to derail it with the mention of a 3-army system. Though I'd like to see your argument posted there against Shrap's proposal of how the non-active army is used to bala...
by cancel_man
Thu Jan 01, 2015 2:19 pm
Forum: General Discussion
Topic: BF4C5: What do YOU want to see?
Replies: 56
Views: 23320

Re: BF4C5: What do YOU want to see?

Drop 64v maps if we don't have the numbers for the vehicles. This became a real problem for the latter half of last campaign- our army didn't have enough pilots to fill all the aircraft which left the whole army at a major disadvantage. I know we're working on recruitment, but until we have a consis...
by cancel_man
Sat Dec 13, 2014 3:04 pm
Forum: General Discussion
Topic: The "Balance" Problem (Survey Feedback)
Replies: 58
Views: 24928

Re: The "Balance" Problem (Survey Feedback)

The Skill Quotient- or more generally player stats- is fairly simple: Track score, K/D and attendance for each player over their GC career (don't use Battlelog, it's crap for us). I hate to say it, but all of this has happened before (cue Cylon music). The primary determining factor in army balance...
by cancel_man
Fri Dec 12, 2014 8:52 pm
Forum: General Discussion
Topic: The "Balance" Problem (Survey Feedback)
Replies: 58
Views: 24928

Re: The "Balance" Problem (Survey Feedback)

Unless you can find some way of sifting through armor/air players, then it seems like it might give some skewed results for those in particular. People who exclusively play infantry will generally have a pretty different set of stats than the players in specialized roles. It's true, but members who...
by cancel_man
Fri Dec 12, 2014 2:34 pm
Forum: General Discussion
Topic: The "Balance" Problem (Survey Feedback)
Replies: 58
Views: 24928

Re: The "Balance" Problem (Survey Feedback)

"Skill Quotient" Variance Limit Three Armies I've been thinking about both of these as well. The Skill Quotient- or more generally player stats- is fairly simple: Track score, K/D and attendance for each player over their GC career (don't use Battlelog, it's crap for us). It's as simple a...
by cancel_man
Wed Dec 03, 2014 2:32 pm
Forum: Other Games
Topic: Update your Steam to beta, streaming is now a thing
Replies: 2
Views: 2260

Re: Update your Steam to beta, streaming is now a thing

To me the coolest part about this is I can look at my friend's list and see somebody's playing a game I'm interested in. I can click on "Watch Now" and that friend gets my request to watch them play; assuming they choose to allow it, I can watch their gameplay live and chat with them. When...
by cancel_man
Mon Dec 01, 2014 6:12 pm
Forum: General Discussion
Topic: BF4 Update: Suppression now stops healing
Replies: 5
Views: 4381

BF4 Update: Suppression now stops healing

This change was introduced with Final Stand and I never noticed:

phpBB [video]


Wanted to post it in case anyone else missed the memo. It makes suppression super effective- keep laying down fire and the guys you're attacking can't top off their health.
by cancel_man
Fri Nov 21, 2014 9:30 pm
Forum: General Discussion
Topic: Phantom Dog Tags For Elevator
Replies: 32
Views: 23173

Re: Phantom Dog Tags For Elevator

phpBB [video]
by cancel_man
Fri Nov 21, 2014 2:02 pm
Forum: General Discussion
Topic: Phantom Dog Tags For Elevator
Replies: 32
Views: 23173

Re: Phantom Dog Tags For Elevator

For those of you hunting, here's all the spawn locations:

http://imgur.com/a/sX93D

(this is still being developed/updated)
by cancel_man
Fri Nov 21, 2014 3:55 am
Forum: General Discussion
Topic: Phantom Dog Tags For Elevator
Replies: 32
Views: 23173

Re: Phantom Dog Tags For Elevator

phpBB [video]
by cancel_man
Fri Nov 14, 2014 3:09 pm
Forum: General Discussion
Topic: BF4 Bullshit
Replies: 236
Views: 82050

Re: BF4 Bullshit

.Sup wrote:I wish they added Stg 44 Krummlauf in the game
Game already allows enough killing enemies around corners, thanks very much.
by cancel_man
Thu Nov 13, 2014 6:17 pm
Forum: General Discussion
Topic: BF4 Bullshit
Replies: 236
Views: 82050

Re: BF4 Bullshit

The difference wasn't that extreme. The POV & bullet trajectory was from roughly the player model's forehead, not above the head. If what you say is true, then they either need to make the player model taller to align with the POV, or lower the POV to the player model. That's exactly what this f...
by cancel_man
Thu Nov 13, 2014 3:40 pm
Forum: General Discussion
Topic: BF4 Bullshit
Replies: 236
Views: 82050

Re: BF4 Bullshit

Why would they raise the player model without raising the players camera/POV? This gives the illusion you are more in cover/hard to hit then actually are. His previous video (about visual recoil) does a really good job of demonstrating how the POV is wrong: http://youtu.be/cPr5K23Xk4c which leads t...
by cancel_man
Wed Nov 12, 2014 9:32 pm
Forum: General Discussion
Topic: BF4 Bullshit
Replies: 236
Views: 82050

Re: BF4 Bullshit

ADS animations improved, less head glitching:

phpBB [video]