What are the server settings for matches?
Moderator: Executive
What are the server settings for matches?
As the title says, do we have stuff like SL spawns only, no kill cam etc? One would hope so, but I figured I'd check.
Re: What are the server settings for matches?
-80% health
-Friendly Fire On
-SL spawn only
-3D Spotting On
-Kill Cam Off
~150% tickets IIRC
-Normalish Vehicle Spawn
-Friendly Fire On
-SL spawn only
-3D Spotting On
-Kill Cam Off
~150% tickets IIRC
-Normalish Vehicle Spawn
BF3:
C2: [K22S] Kinetic Influence - Senior Operative
C3: [PI3d] PRIDe - Lieutenant
C4: [G1S] Gladius - Sergeant
C5: [KYT] Kitten Adventure Rainbow Time - Private 1st Class
C6: [SIP] International Monetary Fund - Private
BF4
C1: [AD] Allied Forces - Private
C2: [K22S] Kinetic Influence - Senior Operative
C3: [PI3d] PRIDe - Lieutenant
C4: [G1S] Gladius - Sergeant
C5: [KYT] Kitten Adventure Rainbow Time - Private 1st Class
C6: [SIP] International Monetary Fund - Private
BF4
C1: [AD] Allied Forces - Private
Re: What are the server settings for matches?
Shoot all the doritos!
What about regenerating health? On or off?
What about regenerating health? On or off?
Last edited by Triumph on Sun Apr 15, 2012 1:29 am, edited 1 time in total.
Re: What are the server settings for matches?
Vehicle spawn Normal
Tickets 200%
Man Down Time 150%
3rd person camera On
Tickets 200%
Man Down Time 150%
3rd person camera On
# Making sure punkbuster is running
punkBuster.activate
# Ranked Setting
vars.ranked "false"
# Full unlocks (all/common/stats/none)
vars.unlockMode "all"
# Password
vars.gamepassword "$$game_passwd$$"
# Auto balance the teams? (true/false)
vars.AutoBalance "false"
# How many players to start the round (int)
vars.roundStartPlayerCount "1"
# Minimum players before a current around aborts (int)
vars.roundRestartPlayerCount "1"
# Friendly fire enabled? (true/false)
vars.friendlyFire "true"
# Regenerate injured soldiers health (true/false)
vars.regenerateHealth "false"
# Show a snapshot of the kill after death (true/false)
vars.killCam "false"
# Enable the minimap in-game (true/false)
vars.miniMap "true"
# When enabled, displays the HUD (true/false)
vars.hud "true"
# Show the cross hair on screen (true/false)
vars.crossHair "true"
# when set, spotted targets are marked with icons (true/false)
vars.3dSpotting "true"
# When set, spotted targets are marked on the minimap (true/false)
vars.miniMapSpotting "true"
# Nametags on players heads? (true / false)
vars.nameTag "true"
# When set, third person vehicle cameras are enabled. (true/false)
vars.3pCam "true"
# Enables and Disables vehicles in-game (true/false)
vars.vehicleSpawnAllowed "true"
# If vehicles are enabled, sets the percentage of spawn rate (int)
vars.vehicleSpawnDelay "100"
# Maximum health in percentage (0-100 (int))
vars.soldierHealth "80"
# Player spawn time percentage (int)
vars.playerRespawnTime "100"
# Controls man-down time percentage (int)
vars.playerManDownTime "150"
# Bullet damage in percent (0-100 (int))
vars.bulletDamage "100"
# When set, players can only spawn on the squad leader (true/false)
vars.onlySquadLeaderSpawn "true"
# Kick players for idling (set to 0 to disable (int))
vars.idleTimeout "0"
# Adjust the length of the game as a percentage (int)
vars.gameModeCounter "200"
# Number of team kills allowed before being kicked (set to 0 to disable (int)
vars.teamKillCountForKick "0"
# End of configuration