End Game Patch Notes

Discuss the campaign and all things BF.

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Hgx
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Re: End Game Patch Notes

Post by Hgx »

Wait a second, 2 tanks defending vs 1 Abrams and a chopper that no one in a pub knows how to fly?

We just got DICE'd again.
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V_
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Re: End Game Patch Notes

Post by V_ »

elchino7 wrote:Ahhhhhh...memories...a 5 "impossible" to win Rush map (Valparaiso?)...challenge accepted.
I miss Valparaiso... Probably the single greatest map in that whole game. Does anyone know if people still play BC2?
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knorren
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Re: End Game Patch Notes

Post by knorren »

Just noticed:
BF3 rconNET update v0.71

Date: Tue 5. Mar 2013, 15:44
by: Crispy

Added XP5 Mappack (Endgame)
added High Ping/Rank Kicker plugin (we do NOT recommand to use the Rank kicker!)
added Player Rank to scoreboard
added Player Ping to scoreboard
fixed Player Teamkills in scoreboard
Yey, for GC servers it's not doable but for others servers! :P
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Fields
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Re: End Game Patch Notes

Post by Fields »

knorren wrote:Just noticed:
BF3 rconNET update v0.71

Date: Tue 5. Mar 2013, 15:44
by: Crispy

Added XP5 Mappack (Endgame)
added High Ping/Rank Kicker plugin (we do NOT recommand to use the Rank kicker!)
added Player Rank to scoreboard
added Player Ping to scoreboard
fixed Player Teamkills in scoreboard
Yey, for GC servers it's not doable but for others servers! :P
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Sarantini
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Re: End Game Patch Notes

Post by Sarantini »

Fields wrote:
knorren wrote:Just noticed:
BF3 rconNET update v0.71

Date: Tue 5. Mar 2013, 15:44
by: Crispy

Added XP5 Mappack (Endgame)
added High Ping/Rank Kicker plugin (we do NOT recommand to use the Rank kicker!)
added Player Rank to scoreboard
added Player Ping to scoreboard
fixed Player Teamkills in scoreboard
Yey, for GC servers it's not doable but for others servers! :P
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explain
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KoffeinFlummi
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Re: End Game Patch Notes

Post by KoffeinFlummi »

Sarantini wrote:explain
There is no need to explain. Our dear leader knorren already instilled the glorious memory of his triumph over the gods in all our minds.
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Rekaito
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Re: End Game Patch Notes

Post by Rekaito »

TheYonderGod wrote:
And I wish they would remove/lower spawn invulnerability, it's so stupid.
This. Seriously i see a guy standing around, empty half a clip into him, then he turns, shoots and kills me. Not sure why they need this feature, dying right after spawn in is a risk you take when you spawn on your squad mates or at a contested flag.
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Fanne
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Re: End Game Patch Notes

Post by Fanne »

Solved a teleportation glitch where the user could teleport if using a knife and a mortar in combination.
hu, beam me up scotty ?
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Jokerle
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Re: End Game Patch Notes

Post by Jokerle »

fast C4-dirtbikes
LAVs
AA-Jeeps that take down tanks faster than even LAVs... 8O

no tank driving for me in End Game :lol:
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TheYonderGod
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Re: End Game Patch Notes

Post by TheYonderGod »

Jokerle wrote:fast C4-dirtbikes
LAVs
AA-Jeeps that take down tanks faster than even LAVs... 8O

no tank driving for me in End Game :lol:
are you serious?
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Necromancer
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Re: End Game Patch Notes

Post by Necromancer »

Rekaito wrote:
TheYonderGod wrote:
And I wish they would remove/lower spawn invulnerability, it's so stupid.
This. Seriously i see a guy standing around, empty half a clip into him, then he turns, shoots and kills me. Not sure why they need this feature, dying right after spawn in is a risk you take when you spawn on your squad mates or at a contested flag.
all you have to remember when a guy spawns infront of you is two things:
1) spawn protection goes off the moment he moves\fires
2) spawn protection goes off after 2 seconds if he didn't break rule #1

put your sights on his head and count to two while watching for a movement.
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dan1mall
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Re: End Game Patch Notes

Post by dan1mall »

TheYonderGod wrote:
Jokerle wrote:fast C4-dirtbikes
LAVs
AA-Jeeps that take down tanks faster than even LAVs... 8O

no tank driving for me in End Game :lol:
are you serious?
From what ive seen the AA jeeps have their own version of rocket pods, however they only contain 6(?) rockets, meaning youd need like 4 full volleys to all hit for it to actually kill a tank. And even if it did kill the tank fairly fast, its still a humvee, meaning 1 shot disables it.
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knorren
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Re: End Game Patch Notes

Post by knorren »

KoffeinFlummi wrote:
Sarantini wrote:explain
There is no need to explain. Our dear leader knorren already instilled the glorious memory of his triumph over the gods in all our minds.
It's Fields but he will never admit it! ;)
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Jokerle
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Re: End Game Patch Notes

Post by Jokerle »

not the best driver but still impressive:
[youtube]http://www.youtube.com/watch?v=qnACP34z888[/youtube]

4 dump fire missles:
damage against MBT -> Front: 21% - Side: 28% - Rear: 37%


and the symthic thread (more damage stats)
http://forum.symthic.com/battlefield-3- ... post132293
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StarfisherEcho
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Re: End Game Patch Notes

Post by StarfisherEcho »

Well that seems incredibly broken.
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