Re: Details on the Battlefield V Open Beta
Posted: Tue Sep 11, 2018 7:37 pm
I think my only gameplay gripe: I can top the scoreboard running through fights and brainlessly spamming 3 as medic but can't come close nearly as easily as support. Gunfood supply needs a bit of a point buff.
Also they added the repair torch to support. Finally I can shoost the bap bap bap guns and throw gunfood AND torch tanks.
But holy crap, this UI, the unlocks, the squads system, etc.
Customization is SO sparse: I'm hoping we're only seeing the very tip of the iceberg.
Some of the guns are entirely irrelevant. The first unlock medic gun did the same damage as the default gun and the same firerate, but had worse accuracy and hip fire and a much smaller clip. Why the hell is this thing even here?
None of the customization, outside of sights, has any affect on how your weapon performs.
SO many broken animations. Clips hovering into my gun, my soldier spinning around, other players T posing, tank canons spinning wildly, etc, etc. It would be kind to call this game rough around the edges. It's all edges right now.
As I've already said to a few people on DC: Keep in mind that their original timeline was to release this game in October. In its current state, it doesn't seem nearly ready.
Also they added the repair torch to support. Finally I can shoost the bap bap bap guns and throw gunfood AND torch tanks.
But holy crap, this UI, the unlocks, the squads system, etc.
Customization is SO sparse: I'm hoping we're only seeing the very tip of the iceberg.
Some of the guns are entirely irrelevant. The first unlock medic gun did the same damage as the default gun and the same firerate, but had worse accuracy and hip fire and a much smaller clip. Why the hell is this thing even here?
None of the customization, outside of sights, has any affect on how your weapon performs.
SO many broken animations. Clips hovering into my gun, my soldier spinning around, other players T posing, tank canons spinning wildly, etc, etc. It would be kind to call this game rough around the edges. It's all edges right now.
As I've already said to a few people on DC: Keep in mind that their original timeline was to release this game in October. In its current state, it doesn't seem nearly ready.