Battlefield 2 - Realism Mod 2.8

Discuss the campaign and all things BF.

Moderator: Executive

Post Reply
gribble
Posts: 1365
Joined: Mon Jul 20, 2009 8:23 pm
Location: Hamburg, Rock City

Battlefield 2 - Realism Mod 2.8

Post by gribble »

no url yet :-(
Battlefield 2 - Realism Mod 2.8 wrote: Vehicles

- F-35B GAU-12 rate of fire increased, magazine count reduced to 220 rounds, damage increased.
- AH-1Z/Z-10/HAVOC AT-GMs now use Laser targeting, and auto-locking using on-board laser designator
- Modify the flight characteristic/physics of AH-1Z/Z-10/HAVOC
- Increase speed of M1A2SEP
- Increased M1A2SEP M829A3 APFSDS damage by 15%
- Reduced blast radius of all MBTs APFSDS munitions
- Increased velocity of all MBTs APFSDS munitions
- Reduced velocity on XM1028 120mm Canister Anti-Infantry munition

Soldiers
- Double the sprint recovery time
- Reduce time it takes for blood effect to disappear

Stationary/Handheld Guns
- Reduce zoom on Ironsight aiming
- 40mm Grenades no longer have the smoke trail
- Increase 40mm grenades magazine size to 12
- Reduce the number of AT mines magazine to 2
- Gave C4 a rather moderate blast radius
- Increased that damage of all 5.56mm/5.45mm/7.62mm/9mm Rifles/SMGs/Pistols
- M24 Sniper rifle will display the bolt action animation after firing
- Reduced accuracy on M249/RPK-74/Type-95 LMG while standing and crouching
- Reduced accuracy on all sniper rifle while standing
- M24 Magazine size reduced to 5 and magazines increased to 12
- Reduced Zoom on all sniper rifles/M4/AK-74U
- Russian 40mm Grenades now utilizes VOG-25 HE-FRAG, velocity increased, range increased and
blast radius increased.
- USMC 40mm Grenades now utilizes M433 HE-DP, velocity increased, range increased, blast radius
increased, and damage increased, does more damage against light vehicles

Kit Changes
- US Assault Unlock weapons changed to G36C and 4 M-67 HE grenades
- MEC Assault Unlock weapons changed to AK-101 and 4 M-67 HE grenades
- CH Assault Unlock weapons changed to L85A1 and 4 M-67 HE grenades
- US Medic Primary weapon changed to M16A2
- MEC Medic is now armed with G3A3
- CH Medics have the AK-47
- MEC Specops has his original AK-74U
- CH Specops now has his QBZ-97 back
- US/CH/MEC Engineers now have their Shotguns back

AI
- Reduce AI engagement range with pistols


Version 2.7.5


Vehicles
- Changed the MBT main cannon fire back to default fire keys

Stationary/Handheld weapons
- Added Burst fire to MP5A3

Light Soldier Models
- Bullets now do extra damage to Thighs and Shoulders compare to lower arm and lower legs sections

AI
- Fixed the AI not been able to fire the MBTs Main cannon
download here
Image
Post Reply