New patch, new problems. Check out the community update:
http://www.ea.com/official/battlefield/ ... ate_021606
Hopefully those are the only maps affected! In addition there seems to be an AT bug which results in rockets passing through the target without any damage sometimes.
EA: New Patch causes SF maps to crash
Moderator: Executive
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Good Morning Troops,
Patch 1.2 is out and we hope you are all enjoying the changes. For the most part, the initial response from the community has been very positive. We’re pleased to be able to make your gameplay experience more pleasant.
The next big addition to Battlefield will be the Battlefield: Euro Force booster pack, which will be released on February 21st. In addition to the release of Euro Force, we are preparing an updated version of the editor for release at roughly the same time.
On a less pleasant note, there is an issue with 1.2 and some Special Forces maps. All variants of Leviathan and the 32 and 64 player variants of Night Flight have a crash bug. We have advised our ranked server providers to remove these maps from their map rotation until a resolution has been set in place. We will be able to provide more news in future updates. I stress, this is only an issue with the Special Forces expansion pack and nothing more.
There have been a few comments regarding AT rockets passing through targets. We have noted the issue and are working towards a solution.
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Hum, well it my be a very random bug, cause I played SF maps for 2 hours without crashing. But in the end, yes, It crashed lol... I think EA is making post-testing is illegal for his developper... We might wanna stay on the 1.12 patch...
"There is nothing more exhilarating than to be shot at without result."
-Winston Churchill
-Winston Churchill