[ArmA III] Sunday - 2013-07-14

Arrange pub meets and gathers, discuss your favorite games.

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When do you have time (on Sunday)?

Poll ended at Sat Jul 13, 2013 9:16 pm

SBT - 1
3
9%
SBT
5
15%
SBT + 1
5
15%
SBT + 2
5
15%
SBT + 3
5
15%
SBT + 4
3
9%
SBT + 5
3
9%
SBT + 6
3
9%
SBT + 7
1
3%
 
Total votes: 33

KoffeinFlummi
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[ArmA III] Sunday - 2013-07-14

Post by KoffeinFlummi »

Just poking for interest in another ArmA-event, this Saturday. The time depends on interest, I'll be attaching a poll. After some setup troubles last Saturay, this should go alot smoother, especially since everyone has ACRE set up now, etc.

Date: Sun, 2013-07-14
Time: TBA
Build: Stable (If you're on the dev build, switch now so we don't have to wait for you!)

Mods:
Since everyone has it installed now, I'd like to have another go at ACRE, since this time I've made the mission myself, and can therefore make sure that ACRE actually works. Apart from that, I don't have any other suggestions for server-side mods, although everyone can run their client-side things, like ST-Hud, Landtex etc.
If you have any suggestions, make a reply.

Mission(s):
Made this one myself. Basically just 1 motorized infantry platoon (Green Faction) assaulting Kamino. Consists of:
  • Platoon HQ: 3 people: platoon leader, platoon sergeant & platoon medic
  • 1 - Rifle Squad: 10 people: squad leader, 2 fire teams & medic
  • 2 - Rifle Squad: 10 people: AI controlled
  • 3 - Weapons Squad 8 people: squad leader, MG team, AT team, rifleman, ammo carrier & medic
Respawn: revive script, only medics can revive
Support: Mortars and attack chopper support can be called in by the platoon leader, the AI squad attacks on the PL's command as well.
Transport: armed and unarmed Striders/Fenneks (jeep).
Opposition: Infantry, light AA, light armour
Estimated time: ~20-30 minutes

After that we can go do TDM, or grab something off Armaholic.


Even though there are 21 slots in total, some of these rolls can be filled by AI, but still, it's the most fun with real people, so if you can show up, reply with this list:
  1. Flummi
  2. Fisherman
  3. Hitman
  4. BlackIce (Probably)
  5. CekiHappy
Also let me know if you would prefer a different date.
Last edited by KoffeinFlummi on Thu Jul 11, 2013 3:00 pm, edited 5 times in total.
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FisherMan9999
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Joined: Fri Jun 29, 2012 4:17 am
Location: Sofia,Bulgaria

Re: [ArmA III] Sunday - 2013-07-14

Post by FisherMan9999 »

Fourteenth of July is Sunday.And we have BD on Saturday.I'm up for Sunday :thumbup: .
BF3:C3-Armour(Dragoon)Corporal
BF3:C4-Armour(Anvil)Staff Sergeant/Infantry(Hammer)Corporal
BF3:C5-Armour(Yellow)Specialist
BF3:C6-Armour(Armour Column)Warrant Officer
BF4:C1-Armour(Grizzlies)1st Lieutenant
СЪ НАМИ БОГЪ !!!
GOD IS WITH US !!!
Hitman47
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Re: [ArmA III] Sunday - 2013-07-14

Post by Hitman47 »

  1. Flummi
  2. Fisherman
  3. Hitman
BF2: C5 - Corporal | C6 - Corporal | C7 - Feldwebel (Sergeant) | C8 - Neutral Peace Keeper | C9 - Captain | C10 - Grand Moff (HC) | C11 - Macaca (Staff Sergeant) | C12 - Major | C13 - Corporal
BF3: C1 - Colonel | C2 - General | C3 - Neutral | C4 - Brigadier | C5 - Private | C6 - Brigadier General
BF4: C1 - Tournament Admin | C2 - General
V_
Posts: 1720
Joined: Mon Feb 13, 2012 9:13 pm

Re: [ArmA III] Sunday - 2013-07-14

Post by V_ »

  1. Flummi
  2. Fisherman
  3. Hitman
  4. BlackIce (Probably)
I don't have ACRE though... I don't even know what it is, really. Find me on TS, Flumms. (y)
BF3 C2: KI - Sgt | C3: Pride - Sgt | C4: Gladius - Sgt | C5: KART - Col | C6: UNSC - Col
RS2:V C1: A1 - Ofc | C2: SLOTH - HC
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CekiHappy
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Re: [ArmA III] Sunday - 2013-07-14

Post by CekiHappy »

  • 1. Flummi
    2. Fisherman
    3. Hitman
    4. BlackIce (Probably)
5. CekiHappy k:
KoffeinFlummi
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Re: [ArmA III] Sunday - 2013-07-14

Post by KoffeinFlummi »

There has been an update to the stable build today, make sure that Steam updates your game.
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