[Arma III] BWMod

Arrange pub meets and gathers, discuss your favorite games.

Moderator: Executive

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KoffeinFlummi
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[Arma III] BWMod

Post by KoffeinFlummi » Mon Jan 06, 2014 7:56 pm

After half a year of work, the first version of the BWMod is finally out. You should all download it and tell me how amazing I am. k:beer:

http://forums.bistudio.com/showthread.php?171183-BWMod
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matsif
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Re: [Arma III] BWMod

Post by matsif » Mon Jan 06, 2014 8:24 pm

pyooma
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woke up this morning, put on my slippers, walked in the kitchen and died

KoffeinFlummi
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Posts: 1737
Joined: Mon Feb 13, 2012 1:08 pm
Location: Germany

Re: [Arma III] BWMod

Post by KoffeinFlummi » Mon Jan 06, 2014 8:41 pm

matsif wrote:pyooma

:-|
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SeraphiM0352
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Re: [Arma III] BWMod

Post by SeraphiM0352 » Tue Jan 07, 2014 10:36 am

pyooma?!
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Gwynzer
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Re: [Arma III] BWMod

Post by Gwynzer » Tue Jan 07, 2014 10:58 am

Get the TacBF guys to put the models in their mod so we can play ze Germans!
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Henidhor
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Re: [Arma III] BWMod

Post by Henidhor » Tue Jan 07, 2014 8:17 pm

Oh wow, I didn't realize that we let the Germans have an army again.
BF3:
C2: [K22S] Kinetic Influence - Senior Operative
C3: [PI3d] PRIDe - Lieutenant
C4: [G1S] Gladius - Sergeant
C5: [KYT] Kitten Adventure Rainbow Time - Private 1st Class
C6: [SIP] International Monetary Fund - Private
BF4
C1: [AD] Allied Forces - Private

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