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Re: XCOM 2

Posted: Fri Feb 19, 2016 10:00 am
by Gwynzer
One black man, one asian man, lots of master-race whiteys, I think it's an accurate depiction for GC :P

Re: XCOM 2

Posted: Fri Feb 19, 2016 7:15 pm
by ViperXVII
Only one thing to say. $&%( gatekeepers

Re: XCOM 2

Posted: Fri Feb 19, 2016 10:33 pm
by haruky
Gwynzer wrote:One black man, one asian man, lots of master-race whiteys, I think it's an accurate depiction for GC :P
... CEKI'S BLACK?!

Re: XCOM 2

Posted: Sat Feb 20, 2016 5:16 am
by ViperXVII
This promises to remind everyone of ceki while playing

http://steamcommunity.com/sharedfiles/f ... earchtext=

Re: XCOM 2

Posted: Sat Feb 20, 2016 1:16 pm
by Gwynzer
Viper is now in there.

Also to sweeten the deal there's sweet bios for all of the people in the pool, and you'll have to import them to find out :P

Re: XCOM 2

Posted: Sun Feb 21, 2016 11:15 am
by Gwynzer
Haruky and Seraphim have found themselves in the pool.

Re: XCOM 2

Posted: Tue Feb 23, 2016 2:04 pm
by InsanityRocks
3 Things:

1: I'm probably doing it wrong, but when I tried to import the GC dudes, there were multiples to select. And even after selecting them, they didn't show up in the Recruits list (that's where I'm assuming they'd show up).

2: I played 3h straight. Managed to get 1 soldier skilled and 3 captured. Is there a way to re-play an objective? I'm definitely going to have to limit the number of objectives I play in a night.

3: I played 3h straight; went to bed at 0400 local - damn, i'm tired...

Re: XCOM 2

Posted: Wed Feb 24, 2016 5:02 am
by o1oo1
only way to replay is to load a save

cant help you with the rest.

Nice job gwyn

Re: XCOM 2

Posted: Wed Feb 24, 2016 10:41 am
by Gwynzer
InsanityRocks wrote:3 Things:

1: I'm probably doing it wrong, but when I tried to import the GC dudes, there were multiples to select. And even after selecting them, they didn't show up in the Recruits list (that's where I'm assuming they'd show up).



The way the list works is those names/characters get added to the pool that the game pulls from. They don't turn up straight away unless it's a new playthrough. You'll have to wait for your recruits list to refresh (at supply drop time) and then people might turn up. If you start a new game AFTER importing chars into the pool there's a high chance that many of the charpool people will already be part of your roster.

The way it works for people with "classes" in the charpool is there is a chance they will be a mission or pickup reward. If they come in as a rookie they get randomly assigned a class on promotion, it's not based on what was assingned. You can, ofc, train people to a class via the AWC facility.

For people marked with "VIP" (the execs in the pool :P ) they have the chance to be an Engineer/Scientist, and also a potential mission reward. DarkVIPs are the ADVENT sympathiser bastards in the kidnap missions to kill/kidnap away

2: I played 3h straight. Managed to get 1 soldier skilled and 3 captured. Is there a way to re-play an objective? I'm definitely going to have to limit the number of objectives I play in a night.
No replay (unless save scumming), that's XCOM baby. The setup for this game is that the player losing XCOM:EU was the canon ending, as the vast majority of players lost their first playthru. XCOM aint easy :D You may later on get a mission to rescue captured guys, maybe.



3: I played 3h straight; went to bed at 0400 local - damn, i'm tired...
Xcom gud

Re: XCOM 2

Posted: Wed Feb 24, 2016 12:37 pm
by haruky
No replay (unless save scumming), that's XCOM baby. The setup for this game is that the player losing XCOM:EU was the canon ending, as the vast majority of players lost their first playthru. XCOM aint easy :D You may later on get a mission to rescue captured guys, maybe.
What? Are you sure about that?? I could've sworn at the end of Xcom EU, they showed a video of a TON of alien ships arriving even after you've "won" against your invasion.

Re: XCOM 2

Posted: Wed Feb 24, 2016 1:04 pm
by Damonott
Yup loading a save is the only way out of it. I personally am still on my first play through and I'm thinking about to "Win". There has been many lost hours of sleep.

-D

Re: XCOM 2

Posted: Wed Feb 24, 2016 6:16 pm
by matsif
InsanityRocks wrote: 1: I'm probably doing it wrong, but when I tried to import the GC dudes, there were multiples to select. And even after selecting them, they didn't show up in the Recruits list (that's where I'm assuming they'd show up).
if you've already started they get into the pool later. see gwyn's advice. I believe there's some .ini file tweaks you can do to get them in there at the start of a new game but otherwise unless you have like ~20 people I think it will just randomly throw them in.
2: I played 3h straight. Managed to get 1 soldier skilled and 3 captured. Is there a way to re-play an objective? I'm definitely going to have to limit the number of objectives I play in a night.
as other stated, save scum is really it. I'm nowhere close to done with my first playthrough and I'll admit to doing it more than a lot of times because of the timed missions (which I find really annoying). there's some mods/ini tweaks you can do to make it less harsh which may be of interest of you if it's you're first time playing an xcom game. it'll make the game a lot easier but will also allow you to learn the mechanics a bit more.
3: I played 3h straight; went to bed at 0400 local - damn, i'm tired...
Image

Re: XCOM 2

Posted: Wed Feb 24, 2016 6:22 pm
by Gwynzer
haruky wrote:
What? Are you sure about that?? I could've sworn at the end of Xcom EU, they showed a video of a TON of alien ships arriving even after you've "won" against your invasion.
IIRC, the lore is that the Base Invasion from EW happened within the first month or so of the XCOM project, and the aliens started off with their sectopods and elite mutons etc as their vanguard.

The idea being that the "simulations" that they talk about was the various playthroughs of EU/EW that people were doing, win or lose.

Re: XCOM 2

Posted: Thu Feb 25, 2016 6:16 pm
by InsanityRocks
matsif wrote: [...]
there's some mods/ini tweaks you can do to make it less harsh which may be of interest of you if it's you're first time playing an xcom game. it'll make the game a lot easier but will also allow you to learn the mechanics a bit more.
[...]
do tell, kind sir - do tell...

Re: XCOM 2

Posted: Thu Feb 25, 2016 6:54 pm
by Gwynzer
Nah insanity, just keep going till you aren't crap anymore.

I said you were too dumb :P