Search found 1166 matches

by Necromancer
Sun Nov 02, 2014 11:46 am
Forum: General Discussion
Topic: Scrim feedback
Replies: 15
Views: 7479

Re: Scrim feedback

I have made it explicitly clear how the refunded divisions act in the wiki. its not very clear because: step 3: defensive moves notes that divisions can move 1 tile then Step 4: refunds , that supposed to say how many division each army gets, also mentions the divisions may be placed on HQ or theat...
by Necromancer
Sun Nov 02, 2014 9:22 am
Forum: General Discussion
Topic: Scrim feedback
Replies: 15
Views: 7479

Re: Scrim feedback

The only movement penalties are mentioned are at repositioning the forces used in an attack. according to the wiki there are no movement penalties to forces refunded on the HQ There are no movement penalties for units placed on the HQ (refunded) as in they can move one tile immediately after being ...
by Necromancer
Sun Nov 02, 2014 9:13 am
Forum: General Discussion
Topic: servers on saturday
Replies: 13
Views: 7162

Re: servers on saturday

Regarding saturday use of server: I think todays farce has shown that the server needs locked down way ahead of time. Despite being set up ahead of time by TAs have the settings still ended up being completely bonkers and we've got no idea how some of the stuff ended up screwed. Time has nothing to...
by Necromancer
Sun Nov 02, 2014 5:56 am
Forum: General Discussion
Topic: Reminder: Scrim 1 tomorrow
Replies: 55
Views: 25956

Re: Reminder: Scrim 1 tomorrow

This campaign isn't even started yet, really, so it's very premature to say how it will turn out. problem is we do know. If we didn't know we wouldn't have a problem would we? Everyone being involved, posting strats and ideas is ideal. i would love to see that happen, unfortunately its also unreali...
by Necromancer
Sat Nov 01, 2014 8:23 am
Forum: General Discussion
Topic: Reminder: Scrim 1 tomorrow
Replies: 55
Views: 25956

Re: Reminder: Scrim 1 tomorrow

Playing with friends is always fun, but that what you do during the week on a public server. I enjoy a challenge. It brings everything together. More complex strategies, tighter teamplay and higher discipline. And that leads to closer rounds and a 10 times better experience. Lets take a look at the ...
by Necromancer
Fri Oct 31, 2014 5:04 pm
Forum: General Discussion
Topic: BF4C3 Feedback
Replies: 101
Views: 42713

Re: BF4C3 Feedback

GC drop rate in BF4 is above 50%, less then half of the people sign up for every consecutive campaign. C2 (Reddit rush) total number of players in ABC: 325 C3 total number of players: 165 C4 total number of players (current): 94 Source (and some more statistics) based on ABC lists, actual attendance...
by Necromancer
Sun Oct 26, 2014 5:43 am
Forum: General Discussion
Topic: Reminder: Scrim 1 tomorrow
Replies: 55
Views: 25956

Re: Reminder: Scrim 1 tomorrow

lakefisher1 wrote:Necro, please....
calm down bro, relax and enjoy the campaign.
by Necromancer
Sat Oct 25, 2014 3:53 am
Forum: General Discussion
Topic: Reminder: Scrim 1 tomorrow
Replies: 55
Views: 25956

Re: Reminder: Scrim 1 tomorrow

CognitoCon wrote:video
People can disagree with each other even when friends. Or so i would assume.

Image
by Necromancer
Sat Oct 25, 2014 3:23 am
Forum: General Discussion
Topic: Reminder: Scrim 1 tomorrow
Replies: 55
Views: 25956

Re: Reminder: Scrim 1 tomorrow

@Gonzo, What the hell am i talking about? take off your pink glasses, or simply ask anyone whos been in here for more then 3 campaigns and they'll tell you what the hell im talking about. Aggression? Straight forwards communication. No irrational feelings or emotions. If your feelings weren't obscur...
by Necromancer
Fri Oct 24, 2014 5:57 pm
Forum: General Discussion
Topic: Reminder: Scrim 1 tomorrow
Replies: 55
Views: 25956

Re: Reminder: Scrim 1 tomorrow

If anyone had any doubt how this campaign will end at first, it should be clear to everyone by now.
Save us from another awful campaign, skip to the next one.
by Necromancer
Tue Oct 21, 2014 3:55 pm
Forum: General Discussion
Topic: bf4c4 campaign system discussion
Replies: 51
Views: 21030

Re: bf4c4 campaign system discussion

knorren wrote:
Gwynzer wrote: Does IO really increase movement speed? I've never heard this before.
Yes it does, if normal speed is 100% then IO is 150% or something, it's a big difference, has been since Battlefield 2.
What?
For some reason my player never had an increased movement speed in IO mode.

proof plz.
by Necromancer
Tue Oct 21, 2014 4:33 am
Forum: General Discussion
Topic: Dat netcode
Replies: 5
Views: 3283

Re: Dat netcode

its not netcode, its dusting.
Mostly only a hit to the hull counts. Hits to the tail, or hits to hull from below/above are extremely unreliable.
by Necromancer
Mon Oct 20, 2014 9:02 am
Forum: General Discussion
Topic: bf4c4 campaign system discussion
Replies: 51
Views: 21030

Re: bf4c4 campaign system discussion

phpBB [video]
by Necromancer
Sun Oct 19, 2014 9:54 am
Forum: General Discussion
Topic: bf4c4 campaign system discussion
Replies: 51
Views: 21030

Re: bf4c4 campaign system discussion

knorren wrote: How about the Cruise Missile in the bomber, is that still allowed because imo the cruise missile is something used by the commander alone, not by anyone else?
Bomber cruise missile is crap.
It doesn't even kill a tank/LAV with full health. It only kills infantry.
by Necromancer
Fri Oct 17, 2014 4:41 am
Forum: General Discussion
Topic: Question for the campain
Replies: 3
Views: 2810

Re: Question for the campain

I don't think you should buy it only because of GC.
You should buy the game because you like it. Otherwise you might be disappointed.

I think you can play BF4 for free for like 48 hours, so try it out first.