Rellik_pt wrote:A good map? it was a clusterfuck like metro.
It was a lot of corner-peeking coordination with your teammates and had well-placed cover. You could even use the merry-go-round strategy on the map. Unlike metro which is just faceplanting into bullets, rpgs, and grenades.
Oh, love this map. I was disappointed it did not make it into the second assault DLC.
…I'm made of mountains, made of metal, made of whiskey, and waves! You won't believe your own breath, when the bold words finally escape your mouth. Keep your secrets hidden, till we're certain of just what we've found. Yeah, they bleed just like us, but our calling is what shapes us now. We won't be held back, won't be tied up, we won't be pinned down. Not now. Astronautalis: "Dimitri Mendeleev"
How was bazaar a good map? too small for 64 players. Point B was a massive grenade and revive fest and every flank had a super small doorway you had to cramp through.
Some good bf3 maps:
bandaar desert
azadi palace
markaz monolith
caspian border
Sarantini wrote:How was bazaar a good map? too small for 64 players. Point B was a massive grenade and revive fest and every flank had a super small doorway you had to cramp through.
Some good bf3 maps:
bandaar desert
azadi palace
markaz monolith
caspian border
Kharg Island
Noshahr Canals
Kiasar Railroad
Death Valley