You caught meDigz wrote:you guys rarely online in game+TS and still so afraid for your forum.
We have Google AnalyticsDuke wrote:Unknown number of total unique visitors but probably in the thousands. I'm looking into trying to get better data on unique visitors to GC during that period of time.
Couple interesting facts:
We got about 35k visits to the What is GC? thread in the three days after the Reddit post. 90% of those people just read it and left. About 5000 actually clicked a link in there, either to learn more or make an account.
Around 10% of those, or ~500, actually signed up for the campaign and joined an army.
Of those, maybe 10% or ~50, are active still today (let's check that).
So we have an impressive 1 in 1000 conversion rate
Funny thing is:
In the last year (July to July), daily visits to our site have barely changed. Pretty much everyone who was gonna leave from the Reddit rush did so by July 2012. By that point, people leaving were balanced by new people coming in. If you just go by website visits, numbers have been pretty much flat for a year.
My hunch is we have a happy point somewhere around 100-150 active members. 60-75 show up for any given hour of a Saturday battle. When we go much over that it's just a mess: giant waiting rooms, takes forever to start battles, some annoying guy bothering everyone on TS, uber-stressed officers/TAs, etc. In the mess, people leave until we get back down to a stable point where the server is full but the waiting room is small.Dan wrote:Last thing we want is to have 250 people per army where as duke said no-one gets to experience the GC spirit.
If that's true, then the question is, is it worth it to go through the whole surge if we'll end up with the same numbers a few months later? The pro is we get energetic new blood to run stuff. The con is that a bunch of your vets get frustrated and stop playing. (What happened to the 25v25 we had pre Reddit rush?)
Or, is it worth the effort to permanently bump the scale up. Get our crap together so we can sustain a community of 300 instead of 150? Would you guys want to play in a community that had 2x as many active people? 4x? At one point does it stop feeling like a community and start being a website with a bunch of strangers?