Doesn't that trigger the close game? I thought you had to keep battle log open..Sup wrote:Why don't you close battlelog after the game has been loaded? I always do that and save about 200~300MB of ram. + there are less high ping spikesAsh2Dust wrote:I have a quadcore I5-760 and it seems to have issues with 48+ players in B2K. Playable, but alot more stutter.
Could be my 4 GB memory as its maxing out and battlelog is starting to whore memory.
Global-Conflict has a new NA server
Moderator: Executive
Re: Global-Conflict has a new NA server
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Re: Global-Conflict has a new NA server
No, once the game is loaded and ready you can close battlelog.styphon wrote:Doesn't that trigger the close game? I thought you had to keep battle log open..Sup wrote:Why don't you close battlelog after the game has been loaded? I always do that and save about 200~300MB of ram. + there are less high ping spikesAsh2Dust wrote:I have a quadcore I5-760 and it seems to have issues with 48+ players in B2K. Playable, but alot more stutter.
Could be my 4 GB memory as its maxing out and battlelog is starting to whore memory.
Re: Global-Conflict has a new NA server
Awesome, good to know. Thanks.Sup wrote:No, once the game is loaded and ready you can close battlelog.styphon wrote:Doesn't that trigger the close game? I thought you had to keep battle log open..Sup wrote: Why don't you close battlelog after the game has been loaded? I always do that and save about 200~300MB of ram. + there are less high ping spikes
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Re: Global-Conflict has a new NA server
Wish I could close Origin too.
Appears with the latest server code, Large Oman and Large Wake are likely to crash the server. Which then kills the server population.
Appears with the latest server code, Large Oman and Large Wake are likely to crash the server. Which then kills the server population.