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Re: BF4 Jan 30 patch notes

Posted: Fri Jan 31, 2014 2:10 pm
by undrt0w
Hgx wrote:From the reddit "ninja" updates list:

Bombcarrier spotted 24/7 in Defuse "As soon as somebody picks up the bomb he is spotted for the enemy team." Credit to the guy who made the video.

That is the most ridiculous thing.

Re: BF4 Jan 30 patch notes

Posted: Fri Jan 31, 2014 4:35 pm
by KoffeinFlummi
elchino7 wrote:
Hgx wrote:#RipCompetitive (a little bit more dead)
You can´t kill something which has no life!
For what is dead may never die.

Re: BF4 Jan 30 patch notes

Posted: Sat Feb 01, 2014 4:28 am
by Ash2Dust
EA and Dice have re-written their standards.

Re: BF4 Jan 30 patch notes

Posted: Sat Feb 01, 2014 11:05 am
by Sarantini

Re: BF4 Jan 30 patch notes

Posted: Sat Feb 01, 2014 11:29 am
by Necromancer
commander changes:
- you can no longer see where the enemy commander's scan UAV is at.
- you can no longer see where the enemy cruise missile is headed. you see an icon the missile was launched, and the missile itself as it enters the map, but the line of flight is gone.
- EMP does not destroy the enemy cruise missile immediately, rather applies damage over time. the cruise missile can now pass through an EMP and continue to its target. however it takes too much damage and disappears if its target was inside the EMP zone.
- and of course the HVT dasignation.

so you'll see much more missiles hitting now.

Re: BF4 Jan 30 patch notes

Posted: Sat Feb 01, 2014 1:16 pm
by Fields
Ahaha, wtf. :clap:

Re: BF4 Jan 30 patch notes

Posted: Sat Feb 01, 2014 4:48 pm
by Hgx
Fields wrote:
Ahaha, wtf. :clap:
#IHaveNoIdeaWhatImTalkingAbout
#TakingFactsOutofMyA$$

:thumbup:

If this keeps going on, Minecraft will have more competitive scene than BF4.

Re: BF4 Jan 30 patch notes

Posted: Sat Feb 01, 2014 11:27 pm
by Gardalop
Well you now crash when switching to the gunner seat in a tank or lav on Siege of Shanghai. If this happens on every map I am pretty much done.

Re: BF4 Jan 30 patch notes

Posted: Sat Feb 01, 2014 11:33 pm
by Hgx
Gardalop wrote:Well you now crash when switching to the gunner seat in a tank or lav on Siege of Shanghai. If this happens on every map I am pretty much done.
I know it also happens in Zavod.

Re: BF4 Jan 30 patch notes

Posted: Sun Feb 02, 2014 12:35 am
by Gardalop
And flood zone

Re: BF4 Jan 30 patch notes

Posted: Sun Feb 02, 2014 5:57 am
by Necromancer
I don't have this problem fortunatly.
I did get into a LAV gunner position and was "unable to shoot" - it doesnt fire, no fire sounds and no hitmarks, but i did get kill assits so i guess it does actually fires, its just hard as hell to actually hit since you dont see the tracers, and the weapon can overheat without you knowing it.

Re: BF4 Jan 30 patch notes

Posted: Sun Feb 02, 2014 12:52 pm
by InsanityRocks
Maybe this is the 'no sound' issue (or some variant) but I experienced it, last night, on Altai Range (=U= Rock ~24/7~ TDM Massacre ) and it was very disconcerting.

I couldn't hear any battle sounds except for my own (gun fire, etc). I could hear radio beacons. When I died and the kill cam came on, I heard the parachute sound (or something like) it.

No background music. No enemy gunshots. No vehicle sounds.

It was kind of eerie.

But, other than that, didn't experience any other issues, though my play was mostly infantry.

Oh, and had a blast with Bock last night, ripping up some BF3. :thumbup:

Re: BF4 Jan 30 patch notes

Posted: Sun Feb 02, 2014 1:06 pm
by elchino7
Necromancer wrote:I don't have this problem fortunatly.
I did get into a LAV gunner position and was "unable to shoot" - it doesnt fire, no fire sounds and no hitmarks, but i did get kill assits so i guess it does actually fires, its just hard as hell to actually hit since you dont see the tracers, and the weapon can overheat without you knowing it.
Hmmm, good to know. I can´t say it´s a specific problem with a map, rather than MAYBE a combination between maps n faction. Played on the same server on the same map twice (Zavod) and on one case i was unable to shoot and on the other one it was fine.

Re: BF4 Jan 30 patch notes

Posted: Mon Feb 03, 2014 11:10 am
by Necromancer
they have also lowered the paradrop points in the obliteration mode for Dawnbreaker and Flood zone.
it is no longer possible to paradrop from those deploy points onto the high roofs.

i really don't understand why they are not posting these changes. Is there a reason for not posting these? or they actually don't have a bug tracker and have no idea what they fixed?

Re: BF4 Jan 30 patch notes

Posted: Mon Feb 03, 2014 1:51 pm
by Hgx
Necromancer wrote:they have also lowered the paradrop points in the obliteration mode for Dawnbreaker and Flood zone.
it is no longer possible to paradrop from those deploy points onto the high roofs.

i really don't understand why they are not posting these changes. Is there a reason for not posting these? or they actually don't have a bug tracker and have no idea what they fixed?
Bad communication is another feature to add to a bad developing team in general.