BF2 1.4 Patch ... DELAYED ... OUT NOW

Discuss the campaign and all things BF.

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WoodenPlank
Posts: 1085
Joined: Mon Jul 20, 2009 8:23 pm
Location: Northwest Florida

Post by WoodenPlank »

No, the 'Hawk still blows. It might be a bit tougher, but you still have to hit someone in the face 5 times with the minigun to kill them. Dont even try shooting them with it...just hit them in the face with the damn gun.
Hoo hoo, Robin, I invented black-hawk whoring!
Timtif
Posts: 84
Joined: Mon Jul 20, 2009 8:23 pm

Post by Timtif »

As an update to progress with the delayed 1.4 patch, the patch has now passed initial re-testing but has yet to pass final approval before it is prepped for release. When this has happened the patch will be staged for release and we will let you all know. Once again we appologise for any frustration this delay is causing however it has occured to ensure the patch is as solid as possible.
http://forum.eagames.co.uk/viewtopic.ph ... 65dfbc0c27
=GC= Campaign 3 : RED'S DEVIL BRIGADE 3R*PFC Image 2xBattleServiceR.,BlackOpsR.,SupportM.,SquadUnitCitation,InfantryAssaultM.,LeadershipM.
=GC= Campaign 4 : S.C.U.M Raiders RT*PFC/RA*SSG Image BlackOps
=GC= Campaign 5 : Operation X -> RONIN -> Hogans Heros HD*SGT Image Black Operations,GC Teamplayer Recognision,Squad Unit Citation,Leadership Medal
=GC= Campaign 6 : Stonies's Fearless Bandits SA*SARImage Battle Service,Black Operations,Campaign Winner,2xAir Combat M,The Gold Star,2xSquad Unit Citation
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Infini7e.Zero
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Location: Las Vegas, Nevada

Post by Infini7e.Zero »

they have testing?
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"Show me a hero and I will write you a tragedy."
-F. Scott Fitzgerald
Stumper
Posts: 133
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Location: Newfoundland Canada

Post by Stumper »

Sounds sweet.. are we playing saturday with it???
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Image.. The award im yet to get!!

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Timtif
Posts: 84
Joined: Mon Jul 20, 2009 8:23 pm

Post by Timtif »

its true the new battlefield sucks.
http://www.gamesloth.com/play.php?game=battlefield2
=GC= Campaign 3 : RED'S DEVIL BRIGADE 3R*PFC Image 2xBattleServiceR.,BlackOpsR.,SupportM.,SquadUnitCitation,InfantryAssaultM.,LeadershipM.
=GC= Campaign 4 : S.C.U.M Raiders RT*PFC/RA*SSG Image BlackOps
=GC= Campaign 5 : Operation X -> RONIN -> Hogans Heros HD*SGT Image Black Operations,GC Teamplayer Recognision,Squad Unit Citation,Leadership Medal
=GC= Campaign 6 : Stonies's Fearless Bandits SA*SARImage Battle Service,Black Operations,Campaign Winner,2xAir Combat M,The Gold Star,2xSquad Unit Citation
ImageImage Image
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PinkAss
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Location: 515TEM

Post by PinkAss »

Battlefield 2 v1.4 Patch Coming Today

http://www.gamershell.com/news/32607.html
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ph1l0r
Executive
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Post by ph1l0r »

Thanks for the info!

We'll play EUBO and NABO with 1.3. _don't_ install if you want to play with us. I'll setup a mirror for the patch as soon as i got the files.
just call me phil on ts, ingame, wherever. i'll even respond to phil in real life. wooohooo!
Chefcook
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Location: Muenster, Germany

Post by Chefcook »

You are the MAN phil!
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Lets Cook and Roll!
ph1l0r
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Post by ph1l0r »

Exclusive GC Mirror

BF2_Incremental_Patch_1.3_-_1.4.exe 141MB

Remember don't install before todays EUBO and NABO.
just call me phil on ts, ingame, wherever. i'll even respond to phil in real life. wooohooo!
Goggles
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Post by Goggles »

Ph1l - could you officially mirror more great files? I get a download rate at a very steady 566 kb/s!

*droooooool*
Hi!
ph1l0r
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Post by ph1l0r »

BF2_Patch_1.4.exe Full 530MB

As always. Downloads only work when you click the links here. Server checks for Referrer Header.
just call me phil on ts, ingame, wherever. i'll even respond to phil in real life. wooohooo!
Hashey
Posts: 371
Joined: Mon Jul 20, 2009 8:23 pm
Location: Mooo?

Post by Hashey »

Goggles wrote:Ph1l - could you officially mirror more great files? I get a download rate at a very steady 566 kb/s!

*droooooool*
Mine went around 960 kb/s :D
ph1l0r
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Post by ph1l0r »

Feels like a lot people will be disappointed. Don't see much changes affecting bunny hopping/dolphin diving. The new map Raod to jalalabad is nice though.
just call me phil on ts, ingame, wherever. i'll even respond to phil in real life. wooohooo!
Philippx1991
Posts: 385
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Location: Germany/near Stuttgart

Post by Philippx1991 »

it seems that they only added the map!
I don't know what they are fixed!
The same as before! :evil:
=GC=Campaign8:Image

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=GC=Campaign3:Image =GC=Campaign4:no bling bling=GC=Campaign5:Image

=GC=Campaign6:Image=GC=Campaign7:Image
gribble
Posts: 1365
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Location: Hamburg, Rock City

Post by gribble »

Changelog wrote: Gameplay Tweaks:
- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.

Bug Fixes:
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods
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