BF3

Discuss the campaign and all things BF.

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.Sup
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Re: BF3

Post by .Sup »

BRUMMIE wrote:mmm special squads? Only squad 1 can take tanks, only squad 2 can play engi, only squad 3 can be medics etc. Would make the roles of Commander and squad leaders very interesting. Or only 1 medic per squad, 1 engi per squad etc. But that specialist would get to play fully loaded - lots of things to play with here.
I think it should go down as the SL wants it. General and HC make tactics, the only thing a SL has left to do on his own is decide what kit is necessary and should be taken in a given moment. + it adds unsuccessfully rules for TA's to enforce
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sushi
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Re: BF3

Post by sushi »

IMHO yes it would be interresting, but not if we want to attract new players.

And we all know how hard it is to react to specific attacks. It will lead to -very disappointing experiences for players used to win and be l33t if they find they can not use the kits (not talking about sniper rifles) they want. We want/need to attract new players and not loose them after the first battleday.

Lets take a breath .... weapon restrictions - if we - the votables -consider that an option would also be something for the generals to have the last word,if they want to limit themselves to that. If they don't well maybe one of the next campaign.


Sorry if I take the fun out of your enthusiasm guys but we need to focus on the basic things before going into refining.
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.Sup
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Re: BF3

Post by .Sup »

The first camp should be "all in" with all the goodies then start restricting if imbalance occurs. Like Sushi said when people join they expect to play a full fledged BF3 not a stripped down version, I think many would retort to pub just so they can get all the unlocks and have less rules.
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Book
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Re: BF3

Post by Book »

Gentlemen-

Having been away for a while, I am looking forward to the organized play (that is lacking in public servers for BFBC2) that GC offers. I'm not sure that I have anything to offer to the organization and ideas about play...but give it a swing :)

While I like the idea of passwording and playing does feel good...and I would happily do so but I understand the concerns about populating the server. My idea is that people will want to join and the people who have played with GC before will join in in their usual numbers but there will likely be more than a few players that will balk about not being able to play in ranked servers and thus not gain the experience needed to rank up (EVEN IF they will be restricted in their weapon choice).

New players will likely also balk at the concept of being required to use a particular kit. That being said, I think that each team SHOULD require MOST players to use the standard assault (whatever it is called) kits with a few support personnel scattered throughout (ammo and health) and even a sniper or two. The use of snipers for command and control can be very effective in the battlefield...but 8 snipers on a team is ridiculous. To mirror what actually goes into the field (in RL) may be a mistake...but making the teams closer to 'reality' should be at least looked at. As far as squad organization, that's probably going to need to be a campaign specific issue. People using rockets on other people will always be a silly part of this game. Unless you've spent time behind a weapon when bullets are flying, gamers will have little appreciation for the value of cover and the importance of concealment...and running at the enemy will always seem like a good idea...and firing an rpg at someone coming into a doorway to the room that you are in...running and firing (expecting to hit someone).

I have not the technical know how to write code but could manage a risk style playboard as an image (changing it in photoshop as we go). I can work on images for rank insignias and sigs and stuff like that. I will happily do whatever I can to make this thing roll out because I LOVED playing in this kind of cooperative system. I am available...just let me know.

B~
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Re: BF3

Post by WoodenPlank »

The few times I played ground (other than the SpecOps silliness my AF squads were known for on Karkand and such), squad leaders always seemed to do fairly well with finding out what players were good with what kits, and typically assigning them to their best kits. The veteran players were the ones most frequently called on to play a kit they didnt like, as they understood that a specific kit was needed. I never heard any significant complaints about it either way. With the new unlock system, though, I think we will see even fewer problems.
madcow
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Re: BF3

Post by madcow »

Hey Book, is that BlackOps_Book with a new account?
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Thur
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Re: BF3

Post by Thur »

Lot's of good Idea's and opinions gentlemen.

Kit load outs will be a game time decision. Most likely we will adjust as we go. As we have in the past when obvious imbalances or exploits have made themselves apparent. As a General or a SL I would appreciate a bit of latitude as to what I would consider fair or in the spirit good sportsmanship. Those in charge of the armies will have enough to deal with just getting armies on the field working as a team. Having to consider more complex rules degrades everyone's experience.

Hey Book! Good to hear from you. I say go ahead with a camp map. Somebody mentioned using the eastern Mediterranean for the general area. We will need at least 12 map places I would guess. Can you make animations? Very simple risk style game pieces? Or whatever you can think up. Post in the development forums.

Having a ranked server for battledays is not feasible at this point. If that changes we can address that issue at more length at that time.
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matsif
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Re: BF3

Post by matsif »

as an SL I've always yelled out a class and had a squad member volunteer. so I'd yell medic and would get 5 people and say we only need 1 or 2 and give it to the first person who said it. I never called for a sniper ever. the only time I ever would use a sniper would be if it was a spec ops squad, take one as a scout for the squad sometimes. most of the time its a waste of a class and as an FC I don't think I ever allowed it.
WoodenPlank
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Re: BF3

Post by WoodenPlank »

The good news is the recon class will be able to do a lot more than just be a sniper. They do have some use in GC, but it's limited.
Book
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Re: BF3

Post by Book »

Hi there-
Yes, it is I. Dropped the Black-ops and play with a much smaller group now ... And hoping to get back with GC for bf3. I'll see what I can do about a map and post asap.

B~
Vildhazze
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Re: BF3

Post by Vildhazze »

Hello Global Conflict!

I come from TOP nordic battlegroup and have some stuff to ask about. I know that you by definition isn't a clan but we are and we are highly interrested in organizing wars in battlefield 3 with you. We are currently only playing BC2 but most of us are solid and highly skilled and dedicatet BF vets that are looking for a truly fierce opponent. We got some of northern europes most skilled tankdrivers and pilots and some really good infantry that have a tough time finding 32v32 opponents. Most of all we are tired of winning, we need some dedicated opponents that can bloom our fighting-spirit since we only find moderate and bad opponents in the massive battles.

Now I wonder how you put yourself to this, if it is your style of playing?

Sincerly
Vildhazze, squad leader and sergant of TOP nordic battlegroup
styphon
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Re: BF3

Post by styphon »

Whilst we do have some very talented players we're less focused on skill and more on having fun in organised battles with full servers. If you're after 32 of your players vs 32 of =GC= players then I don't think that we're what you're looking for. If you're looking for somewhere your guys can join in 32 vs 32 organised battles and be a part of our community and our tournaments then welcome :).
madcow
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Re: BF3

Post by madcow »

Vildhazze wrote:Hello Global Conflict!

I come from TOP nordic battlegroup and have some stuff to ask about. I know that you by definition isn't a clan but we are and we are highly interrested in organizing wars in battlefield 3 with you. We are currently only playing BC2 but most of us are solid and highly skilled and dedicatet BF vets that are looking for a truly fierce opponent. We got some of northern europes most skilled tankdrivers and pilots and some really good infantry that have a tough time finding 32v32 opponents. Most of all we are tired of winning, we need some dedicated opponents that can bloom our fighting-spirit since we only find moderate and bad opponents in the massive battles.

Now I wonder how you put yourself to this, if it is your style of playing?

Sincerly
Vildhazze, squad leader and sergant of TOP nordic battlegroup
Hi Vildhazze, we are currently in the process of 'rebooting' our tournament in the light of the imminent BF3 release. As such we do not know our exact numbers yet or have our tournament structure (including start dates) finalised.

However, we have in the past engaged with other communities and clans in 32v32 player battles and are not adverse to the idea as a pre-tournament warmup or interim activity. I can't guarantee any regular conflicts between our two parties as our campaigns take precedence but we would certainly entertain the idea of warring with your clan. We will keep in contact with you and let you know what we decide as a community.

As Styphon said we are also a very clan friendly community and if a detachment of your clan wishes to participate in our campaigns they are more than welcome to join in.
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Total_focus_haz
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Re: BF3

Post by Total_focus_haz »

From being general and playing in all forms of modes I think risk is easier.. I remember c7 and found some parts confusing but it was the tournament admins that kept it functional and enjoyable as they did a lot of ground work...

When are we looking to start kicking things off January? Or mid December?

Haz
.Sup
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Re: BF3

Post by .Sup »

hai Haz. I would go for mid November. The sooner the better otherwise people will just join whatever community starts playing before us, be it better or worse people want to play as soon as possible.
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