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Global-Conflict has a new NA server

Posted: Fri Dec 16, 2011 2:48 pm
by BRUMMIE
Good News! We have setup your server instantly!
Details of your server are below:
Game: Battlefield 3
Server Name:Multiplay::Global-Conflict
Server IP: 206.217.128.34:19567
Join Address:

Re: Global-Conflict has a new NA server

Posted: Fri Dec 16, 2011 3:01 pm
by Ash2Dust
Thx Brummie. Do you know the data center location?

Re: Global-Conflict has a new NA server

Posted: Fri Dec 16, 2011 3:24 pm
by BRUMMIE
new york, new york. Virginia wasn't available.

Re: Global-Conflict has a new NA server

Posted: Fri Dec 16, 2011 3:43 pm
by WoodenPlank
Oh thank God.

NYC > Netherlands.

Re: Global-Conflict has a new NA server

Posted: Fri Dec 16, 2011 4:54 pm
by Ash2Dust
Reminder to everyone.
When you play with a good pubbie in your squad, tab out to add them as a friend in Battlelog.
That helps advertise GC to them everytime you are on our servers.

Re: Global-Conflict has a new NA server

Posted: Fri Dec 16, 2011 8:24 pm
by Cheesy
And it's already full, nice!

Re: Global-Conflict has a new NA server

Posted: Fri Dec 16, 2011 9:27 pm
by WoodenPlank
Cheesy wrote:And it's already full, nice!
Yep, and B2K maps are still unplayable for me, even on the NA server.

:cry:

Re: Global-Conflict has a new NA server

Posted: Fri Dec 16, 2011 11:13 pm
by Ash2Dust
I have a quadcore I5-760 and it seems to have issues with 48+ players in B2K. Playable, but alot more stutter.
Could be my 4 GB memory as its maxing out and battlelog is starting to whore memory.

Re: Global-Conflict has a new NA server

Posted: Sat Dec 17, 2011 12:17 am
by WoodenPlank
Ash2Dust wrote:I have a quadcore I5-760 and it seems to have issues with 48+ players in B2K. Playable, but alot more stutter.
Could be my 4 GB memory as its maxing out and battlelog is starting to whore memory.
This game has so many coding issues that it's pathetic. The "enhanced destruction" is obviously a big part of the problem, at least with B2K. Dice put too much of the graphics load on the CPU.

Re: Global-Conflict has a new NA server

Posted: Sat Dec 17, 2011 12:54 am
by Ferrit
WoodenPlank wrote:
Ash2Dust wrote:I have a quadcore I5-760 and it seems to have issues with 48+ players in B2K. Playable, but alot more stutter.
Could be my 4 GB memory as its maxing out and battlelog is starting to whore memory.
This game has so many coding issues that it's pathetic. The "enhanced destruction" is obviously a big part of the problem, at least with B2K. Dice put too much of the graphics load on the CPU.
Not being funny but,

It's 2011 almost 2012, Do you realy expect developers to make games that run well on older pc's?

you would not buy a car from the 50's and complain it has no aircon/cruise control/power steering.

YOUR computer aint upto the job it's a simple as that.

My machine runs it fine, I get a little stutter occasionaly with 50+ players on karkand only.

Phenom x 3 @ 2.6G
GTX 550TI
6G Ram
I run it fine.

Ranting the coding is shite when most other people on a reasonable machine run it fine is waisting your breath..

Upgrade it's that simple.

/endrant

Re: Global-Conflict has a new NA server

Posted: Sat Dec 17, 2011 1:31 am
by Ash2Dust
I have a simple quad core, and I'm feeling I need to upgrade to a better one.
Prolly wont as I cant upgrade every year.

Re: Global-Conflict has a new NA server

Posted: Sat Dec 17, 2011 1:35 am
by madcow
Ash2Dust wrote:I have a simple quad core, and I'm feeling I need to upgrade to a better one.
Prolly wont as I cant upgrade every year.
I have an almost 5 year old quad core processor (Q6600) and it runs BF3 just fine.

Re: Global-Conflict has a new NA server

Posted: Sat Dec 17, 2011 3:26 am
by Ash2Dust
BF3 when it runs is decent. With B2K, I'm feeling a strain on my quad around 50 players. Vanilla seems fine at 64.

Re: Global-Conflict has a new NA server

Posted: Sat Dec 17, 2011 6:02 am
by Cheesy
The hamster in my computer wheel NEEDS MORE AIR

Re: Global-Conflict has a new NA server

Posted: Sat Dec 17, 2011 6:09 am
by .Sup
Ash2Dust wrote:I have a quadcore I5-760 and it seems to have issues with 48+ players in B2K. Playable, but alot more stutter.
Could be my 4 GB memory as its maxing out and battlelog is starting to whore memory.
Why don't you close battlelog after the game has been loaded? I always do that and save about 200~300MB of ram. + there are less high ping spikes

madcow wrote:
Ash2Dust wrote:I have a simple quad core, and I'm feeling I need to upgrade to a better one.
Prolly wont as I cant upgrade every year.
I have an almost 5 year old quad core processor (Q6600) and it runs BF3 just fine.
newbs don't notice the lag :P