Server idea suggestion
Posted: Wed Feb 29, 2012 12:11 pm
I don't know if this is something that will keep the server filled or not, but maybe we could try it out on one of the server?
Last week I saw a post about a server with a very high ticket count(35.000 on start). It seems to be full a lot of the times, so I started playing on it a bit. It seems like a nice idea, however after today on Seine Crossing where we(I was on US side) got pushed back and contained, I had enough of it for a bit and stopped.
So perhaps we could get a high ticket count on one of our servers with only a map rotation of 3/4 maps. We should also setup some rules, because when I was playing on Seine Crossing, we we're just getting spawncamped/basecamped to hell, which wasn't fun. When USA get's contained on that map, it's very hard to get out of it.
Any more ideas/suggestions/feedback would be nice.
Last week I saw a post about a server with a very high ticket count(35.000 on start). It seems to be full a lot of the times, so I started playing on it a bit. It seems like a nice idea, however after today on Seine Crossing where we(I was on US side) got pushed back and contained, I had enough of it for a bit and stopped.
So perhaps we could get a high ticket count on one of our servers with only a map rotation of 3/4 maps. We should also setup some rules, because when I was playing on Seine Crossing, we we're just getting spawncamped/basecamped to hell, which wasn't fun. When USA get's contained on that map, it's very hard to get out of it.
Any more ideas/suggestions/feedback would be nice.