Nov 27th patch notes!

Discuss the campaign and all things BF.

Moderator: Executive

Post Reply
Fields
Supporting Member
Supporting Member
Posts: 1471
Joined: Sun Apr 22, 2012 8:11 pm

Nov 27th patch notes!

Post by Fields »

http://battlelog.battlefield.com/bf3/ne ... 585875743/
Highlighted some errors, because I think they're hilarious -Fields

1) Addressed “input lag” on PS3
If you have been experiencing “input lag” playing Battlefield 3 on PlayStation 3, we now believe we have significantly improved this situation for all players.

2) Improved audio stability on PS3
The audio dropouts reported by some PlayStation 3 gamers playing Battlefield 3 should now be fixed for the majority of players .

3) Weapons balancing
Based on detailed community feedback and data analysis we have made some minor weapon tweaks to recoil and accuracy. The goal of these tweaks, and the overall goal in Battlefield 3, is to give each weapon a unique feel and competitive performance to other weapons of a similar type.

M416: First shot and horizontal recoil slightly increased. This should make the choice between M16 and M416 more interesting again.

L85A2: Slightly reduced horizontal recoil.

AUG: first shot recoil slightly to increase weapon controllability. What?

FAMAS: Slightly reduced horizontal recoil.

G53: Vertical recoil reduced to make this weapon more controllable.

QBZ-95B: Slightly reduced horizontal recoil.

LSAT: Hip accuracy has been increased to highlight the weapon’s role as a highly mobile LMG. Oh boy...

Type88 LMG: Recoil has been decreased to make it a viable option when compared to the M249.

M5K: Increased horizontal recoil and decreased vertical recoil to focus this weapon as a high damage, low control PDW.

UMP45: Decreased fully automatic fire to differentiate this weapon from the PP2000.
Do you mean fire rate?

MP412: Increased its accuracy to better distinguish it from the .44 Magnum.

M26: Increased aimed accuracy to be in line with the other shotguns.

4) Weapons bug fixes
Fixed the MTAR’s range not being correctly reduced when equipped with the sound suppressor.

Fixed a bug where suppressive fire had reduced effect on the M16 and M5K when compared with other weapons.

Fixed a bug where the M5K’s Flash Suppressor had no effect on accuracy.

Fixed the L86A2 Heavy Barrel’s hip accuracy penalty being far larger than other weapons.

Fixed an issue with the Mk3 shotgun’s ACOG being low resolution.

5) M-COM disarm fix
Fixed an issue where M-COM stations couldn’t be disarmed from the left side while standing up.

6) Alborz Mountains rock fix
Rocks and stones collision tweaked on Armored Kill maps. Players should no longer be able to exploit a collision issue that allowed them to hide inside rock formations.

7) Operation Shield/Alborz Mountains Tank Superiority area fix Ah yes, operation shield is my favorite map.
Tank Superiority visual combat areas fixed on Operation Shield and Alborz Mountains. There was earlier a 10×10 meter patch on the mountain that became out of combat for US. This was technically already fixed server side, however this will update the actual visuals to be correct.

8) Death Valley collision fix
Collision tweaked on the railroad tunnel roof. This fix prevents players from being able to hide inside the railroad tunnel roof.

9) Sharqi Squad Rush spawn fix
Players would sometimes spawn out of combat if spawning shortly after the first M-COM explodes on Squad Rush on Sharqi Peninsula. With this fix, spawn points have been moved back to prevent this from happening.

10) Alborz Mountains Squad Rush fix
Cameras were incorrect in the spawn menu, pointing to old locations and not where you would actually spawn in. This has now been fixed.

11) Gunship balancing changes
We have now removed the gunship FLIR view (the position is still available, just not the black/white view) and decreased the damage radius of cannon explosions. This was done because of balancing reasons. Previously it was too easy for the gunner to get visual contact on enemy soldiers on the maps, and the splash damage is reduced to make it harder to kill infantry from the cannon seat.

12) Mobile Artillery spawn bug fixed
Two players can no longer spawn into the Mobile Artillery. This was a spawn-in-menu bug on the Operation Shield map which has now been fixed.

13) Tweaked hard to get medals
Looking at the persistence system, we could see that a number of the hard to get medals were actually too hard to achieve (in our opinion based on our intended design). While we never meant for all medals to have an equal distribution, the hardest ones were still intended to be more achievable than they have proven to be so far. Therefore, we have slightly decreased the prerequisites to achieve a number of the hardest to get medals in the game. One positive side effect (if you like playing Recon) is that we will likely see a slight bump in the Recon kit’s average Score Per Minute overall.

How to download the latest update (Multiplayer Update 5)
PLAYSTATION 3 SPECIFIC INFO
Patch goes live: November 27
How to download patch once it is live: When starting the game, the patch will automatically download. It is mandatory to accept this download if you want to play the game.

XBOX 360 SPECIFIC INFO
Patch goes live: November 27
How to download patch once it is live: When starting the game, you will get a popup notifying you that Multiplayer Update 5 is available. It is not mandatory to accept this, but we advise you to do so. Otherwise, you can find Multiplayer Update 5 both on Xbox Live Marketplace and in our in-game store as a manual download.

PC SPECIFIC INFO
Patch goes live: No later than December 4
How to download patch once it is live: As soon as you start your Origin client, the latest game update will automatically start downloading (unless you’ve disabled the option “Automatically keep my games up to date”, in which case it will start downloading when you try to run the game). In Battlelog, you will be notified from the Game Manager. Once you acknowledge the update, it will start downloading within the Origin client.
Last edited by Fields on Mon Nov 26, 2012 3:05 pm, edited 1 time in total.
User avatar
Chemical2
Supporting Member
Supporting Member
Posts: 687
Joined: Mon Feb 13, 2012 9:37 am

Re: Nov 27th patch notes!

Post by Chemical2 »

L85 gona be a beast.
''Be polite, be efficient. Have a plan to kill everyone you meet.'' The sniper
BF3
C2: Staff Sergeant - Hitcorp
C3: 1st Lieutenant - Dark army
C4: 1st Lieutenant - Starfishers coffee initiative
C5: PFC - Legion of Doom
LoA
Supporting Member
Supporting Member
Posts: 445
Joined: Sun Feb 12, 2012 7:48 pm

Re: Nov 27th patch notes!

Post by LoA »

Wow, that was not much.
Digz
Supporting Member
Supporting Member
Posts: 1116
Joined: Sun Jul 01, 2012 2:43 pm
Location: http://i.imgur.com/4xkSk.jpg

Re: Nov 27th patch notes!

Post by Digz »

Chemical2 wrote:L85 gona be a beast.
me luv it long time.
Hitman47
Supporting Member
Supporting Member
Posts: 4285
Joined: Mon Jul 20, 2009 8:23 pm
Location: Hall of Fame

Re: Nov 27th patch notes!

Post by Hitman47 »

love the error highlights Fields :lol:
BF2: C5 - Corporal | C6 - Corporal | C7 - Feldwebel (Sergeant) | C8 - Neutral Peace Keeper | C9 - Captain | C10 - Grand Moff (HC) | C11 - Macaca (Staff Sergeant) | C12 - Major | C13 - Corporal
BF3: C1 - Colonel | C2 - General | C3 - Neutral | C4 - Brigadier | C5 - Private | C6 - Brigadier General
BF4: C1 - Tournament Admin | C2 - General
AdmiralGiggles
Posts: 457
Joined: Sat Sep 15, 2012 10:02 am
Location: Germany

Re: Nov 27th patch notes!

Post by AdmiralGiggles »

Finally M16 will be fixed.
Image
SteelerX
Posts: 69
Joined: Mon Sep 24, 2012 10:56 am

Re: Nov 27th patch notes!

Post by SteelerX »

Buff the rex? why!?!?!
Image
Origin ID: nXs-Steeler

http://www.youtube.com/user/xSteeLer7?feature=mhee

SUB PLZ*** ^^
wizekraker
Supporting Member
Supporting Member
Posts: 300
Joined: Sat Aug 25, 2012 4:42 pm

Re: Nov 27th patch notes!

Post by wizekraker »

nvm
Last edited by wizekraker on Mon Nov 26, 2012 7:15 pm, edited 1 time in total.
User avatar
TCZapper
Supporting Member
Supporting Member
Posts: 320
Joined: Mon Feb 13, 2012 12:01 am
Location: Toronto, Canada

Re: Nov 27th patch notes!

Post by TCZapper »

And they still never fix the fact that the IFV can far out damage MBTs, wtf is the point of the TOW :S. Overall very uninteresting patch notes.
Image
User avatar
Necromancer
Supporting Member
Supporting Member
Posts: 3315
Joined: Sat Jul 28, 2012 4:20 pm

Re: Nov 27th patch notes!

Post by Necromancer »

thats stupid.
mobile AA kills gunship when it flies over the base, there is absolutely nothing to do about it.
Jav/stinger miss MAVs
big, slow and clumsy chopper rendered almost useless since last patch.
there is still nothing that can shoot down a jet
and the list goes on...
but what do they do to balance? buff the rex of course! that will fix all the balance issues...
Image
-“Regret your helplessness…and feel despair.”
Achievement Unlocked: Battlefield 4 Uninstalled!!
User avatar
BlooDRaptoR1
Posts: 627
Joined: Sat Aug 18, 2012 4:47 pm
Location: Greece

Re: Nov 27th patch notes!

Post by BlooDRaptoR1 »

M16A4! <3
C4 -Image
C5 - Image
Image
User avatar
Hgx
Posts: 1182
Joined: Tue Jul 03, 2012 11:00 pm
Location: Argentina

Re: Nov 27th patch notes!

Post by Hgx »

And I thought my english was bad.
Image
Gonzo
Executive
Executive
Posts: 903
Joined: Mon Feb 13, 2012 12:31 am

Re: Nov 27th patch notes!

Post by Gonzo »

If they really fixed the collisions on alborz, I may no longer consider it a crappy map. Now if they only turned down the fraking sun glare.
Image
User avatar
knorren
Supporting Member
Supporting Member
Posts: 654
Joined: Mon Nov 19, 2012 7:11 pm
Location: The Aland Islands, DeMilitarised Zone

Re: Nov 27th patch notes!

Post by knorren »

Well I'm just happy they are gonna nerf the gunship because that thing is way overpowered during Rush rounds.
BF3C4 • STAR • Infantry Specialist Image
BF3C5 • KART • Infantry Private 1st Class
BF3C6 • UNSC • Infantry Specialist Image
BF4C1 • Allies • Sergeant of the Legionnaires DivisionImage
BF4C2 • GoCI • Infantry CorporalImage
BF4C3 • LN7 • Infantry 2 of Clubs
BF4C4 • SAD • Special Programs • Very Special Agent Image
BF4C5 • Virtucon • Meat Helmets • Private 1st Class
BF4C6 • SAD • 1st Battalion • Field Agent Image
BF4C7 • GC • Armor • Master Sergeant
Image
AlbinoKalle69
Posts: 541
Joined: Mon Jul 20, 2009 8:23 pm
Location: Stuttgart, Schwabeländle in Germany

Re: Nov 27th patch notes!

Post by AlbinoKalle69 »

It seems like they're not able to fix the TV bug...
Image
Post Reply