Boats - TV missiles
Posted: Sun Mar 01, 2015 9:04 am
Would it be more interesting for gameplay if we play without them?
Free-to-play based on teamplay and tactics.
http://www.global-conflict.org/
How many times any of both teams killed any jet with a TV ? If anything the passive radar is a better air detterent but you are just useless against other boats. Double teaming enemy boats is the way to play since you can hit something at 800-1000m bypassing active protection and inmobilizing the vehicle.nx-jojo wrote:Without the TV, boats will be defenseless against Jets.
Yes, TVs have long range. If coordinated well you can kill an enemy boat very quickly. But keep in mind, when shooting the TV you are a sitting duck. You can't move your boat, you can only exit the TV early or use APS. Good players will take advantage of this.
Exactly, we have:Necromancer wrote:Boats are really fragile to fire. The only thing that makes them somewhat useful is their range. Take the TV from them and they can't do much. SRAWs and jets finish them off easily.
Remind me how useful the boats are for anything but killing other boats and choppers flying over water?
except for the naval strike DLC, boats hardly contribute to taking/defending flags.
When boats get rekt by jet and never hit a TV on it they are doing something wrong.elchino7 wrote: How many times any of both teams killed any jet with a TV ?
the screen does not shake that much. You shoot the TV THEN activate APS (mid TV flight) to prevent vision from being blocked.Necromancer wrote:hitting a jet with a TV is hard, even if its strafing you - the whole screen is shaking like a vibrator, if you use AProtection the blasts will cover your screen, if you don't you'll be dead before the TV hits the jet .
Those are very rare occasions.Necromancer wrote: sometimes the TV just goes through (ghosting), dust, or the jet kills the TV.
To do so you will either need Rocket Pods (which funhit doesnt use) to deal ~50 dmg before finishing off with main gun. Or you tab fire before finishing from ~50-0. Funhit uses the JDAM - not sure if it's for fun or if he thinks they are good. IMO Rocket Pods are way better. Especially when using JDAMs you have to get rather close - giving the boat a very god chance to blow him up.Necromancer wrote:A good jet pilot can kill the boat in a single strafe run, even when using the Active protection.
When a strafe kills the rep guy it is not the end of the world. Guess what: the driver can repair as well. It takes ~6-10s minimum for the jet to come back. Jump out, rep, jump in, rep respawns. But to repair your own vehicle you need to know those timing windows.Necromancer wrote:Don't forget a strafe will often kill the rep guy and disable the boat, by the time he respawns the jet is already aligned for another strafe cus you couldn't move (disabled), and this time you're at 50% (in good case) and no counter-measures. good luck.
It probably is the hardest map to play on. You would want to stay around a bridge on B/D (higher possible impact vs chopper and good spawn for C defense) or in your base to act as a TV bot.Necromancer wrote:Shanghai - The boat is in range of a tank almost anywhere. Easily finished. The attack chopper can easily TV the boat, it has 0 cover. Same goes for SRAWs. If the boat is alive on Shanghai it is because nobody really cares about it, no other reason.
Yes, the spawns in 32v are ridiculous. Holding C and using the island as cover will allow you to be usefull.Necromancer wrote:Lancang - Same as Shanghai except the US can actually hide in their base.
But not in the 32v - thats just f*ed up.
You can apply that argument to other rules as well:nx-jojo wrote: I am saying:
Boat drivers got to learn more about ground air fights / Get better drivers to operate the boats.
I see your point although there are some pretty good players here for a "casual" community and the way to "counter" them is by maximizing your own assets. One example: enemy has it's best pilot in attack jet? We better get our best pilot in the stealth jet ASAP and don't waste it for jet drops.Necromancer wrote: But we are not all competitive pro's spending time training and practicing all week.
I guess we are just a bunch of shitty drivers and nothing will come out of us...but don't we deserve to have some fun too? isn't that the reason we banned some weapons in the first place? to make it fun for our current skill level as we are a casual community?!