To emphasize this further:

Moderator: Executive
12 days away!!!!
Hahahahaha I have exams to take my mind off it :S but I still can't contain how excited I am!Calloutman wrote: 12 days away!!!!
I think I need something else to take my mind off of this
Tea-Assault wrote:Hahahahaha I have exams to take my mind off it :S but I still can't contain how excited I am!Calloutman wrote: 12 days away!!!!
I think I need something else to take my mind off of this
That's a good point that I'd not thought of, the hangar module runs... okayish on a lowered resolution... not sure how the DFM is going to work out for me.SeraphiM0352 wrote:Tea-Assault wrote:Hahahahaha I have exams to take my mind off it :S but I still can't contain how excited I am!Calloutman wrote: 12 days away!!!!
I think I need something else to take my mind off of this
yea well im already done with exams! i cant wait to see how this makes my computer suffer
so while there is much talk of the arts of piracy and combat and such, personally I intend to do everything the game offers at least once, which is why I'd say we stick to 1 group for now. we can always make sub-orgs later if we want now that we have multi-org availability. I honestly want to do regular exploration, information runs, smuggling, piracy, and trading pretty much all the same.haruky wrote: Secondly, since i have no idea how to segway into the next topic, I'll just say it. What really is our organization? Taking a look at the replies in our google docs, there seems to be a fair amount of people who want to pirate while others don't want to. I figure having two conflicting purposes within our organization may not be the best way to approach things especially when we consider things like reputation within the game.
So here's what I think. What if we create two affiliate organizations (one pirate, one non-pirate) with different charters, history, and manifestos. The two organizations can work with each other when needed, but it would operate with different motives and purpose. I'm not entirely sure how well this would work, and if it even would work out, but it could be one way to keep GC players together somehow.
It might still be too early to move forward with anything like this, but it's just a thought. What do you guys think?