[Wargame: Airland Battle] Learn More About Doctrines
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- CountBelasarius
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Re: [Wargame: Airland Battle] Learn More About Doctrines
http://www.youtube.com/watch?v=XnXwHjhq ... e=youtu.be
Free DLC incoming!
New maps, new mode, and NEW UNITS!
Free DLC incoming!
New maps, new mode, and NEW UNITS!
lC8l - GL*FSG
lC9l - WY*COL
lC10l - GE=EMP
lC11l - 11BCPT
lC12l - AH*BRG
lC13l - CU-SGT
BF3 C1 - [WH2]
BF3 C2 - [TA]
BF3 C3 - [TA]
BF3 C4 - [TA]
BF3 C5 - [TA]
BF3 C6 - [TA]
BF4:C1 [☭] Komandir
lC9l - WY*COL
lC10l - GE=EMP
lC11l - 11BCPT
lC12l - AH*BRG
lC13l - CU-SGT
BF3 C1 - [WH2]
BF3 C2 - [TA]
BF3 C3 - [TA]
BF3 C4 - [TA]
BF3 C5 - [TA]
BF3 C6 - [TA]
BF4:C1 [☭] Komandir
Re: [Wargame: Airland Battle] Learn More About Doctrines
CountBelasarius wrote:http://www.youtube.com/watch?v=XnXwHjhq ... e=youtu.be
Free DLC incoming!
New maps, new mode, and NEW UNITS!
looks great! now to wait for another 10v10 map...
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Re: [Wargame: Airland Battle] Learn More About Doctrines
Uhh, F4 Phantom, maybe there's finally a decent W. German A2A-fighter.
But they do need to work on their trailers...
But they do need to work on their trailers...
- CountBelasarius
- Executive
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Re: [Wargame: Airland Battle] Learn More About Doctrines
To be fair this is on made by the fan community/DLC testers, not the actual company. Clearly there wasn't an NDA
lC8l - GL*FSG
lC9l - WY*COL
lC10l - GE=EMP
lC11l - 11BCPT
lC12l - AH*BRG
lC13l - CU-SGT
BF3 C1 - [WH2]
BF3 C2 - [TA]
BF3 C3 - [TA]
BF3 C4 - [TA]
BF3 C5 - [TA]
BF3 C6 - [TA]
BF4:C1 [☭] Komandir
lC9l - WY*COL
lC10l - GE=EMP
lC11l - 11BCPT
lC12l - AH*BRG
lC13l - CU-SGT
BF3 C1 - [WH2]
BF3 C2 - [TA]
BF3 C3 - [TA]
BF3 C4 - [TA]
BF3 C5 - [TA]
BF3 C6 - [TA]
BF4:C1 [☭] Komandir
Re: [Wargame: Airland Battle] Learn More About Doctrines
EA could learn a thing or two from these guys...CountBelasarius wrote:Free DLC incoming!
Re: W. German jets, thank you! As much as I love carrying 3 cards of 50 point alpha jet bombers, I could use some decent air (maybe even some SEAD).
BF3 C2: KI - Sgt | C3: Pride - Sgt | C4: Gladius - Sgt | C5: KART - Col | C6: UNSC - Col
RS2:V C1: A1 - Ofc | C2: SLOTH - HC
RS2:V C1: A1 - Ofc | C2: SLOTH - HC
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Re: [Wargame: Airland Battle] Learn More About Doctrines
There is your link duke
http://www.wargame-ee.com/forum/viewtop ... 91&t=32309 This has some good information on how some hidden stats work. Most importantly in my opinion is the weapon breakdown straight from Eugene MADMAT saying that...
- Semi-auto rifles, like the ones used by two-thirds of NATO (G3, FAL and their many variants) are very accurate when stationary, but quite not on the move. They are also not the best rifles to have in CQC.
- More standard assault rifles (M16, AK, SG-542 …) have average accuracies both on the move and stationary, and quite reliable in CQC. Never the best, but never the worst. 7,62mm ones being a bit less accurate than 5,56mm equivalent, but with a better suppressive power.
- Carbine-like (CAR-15, AK-74SU, …) & SMG (MAT 49, Hovea, Sterling, …) base accuracy aren’t very good, but suffer less from movement, and are the best CQC weapons.
- WW2 or post-WW2 rifles (MAS 49/56, Mauser, …) are very accurate at long range when stationary, but barely useless while moving or in CQC.
http://www.wargame-ee.com/forum/viewtop ... 91&t=32309 This has some good information on how some hidden stats work. Most importantly in my opinion is the weapon breakdown straight from Eugene MADMAT saying that...
- Semi-auto rifles, like the ones used by two-thirds of NATO (G3, FAL and their many variants) are very accurate when stationary, but quite not on the move. They are also not the best rifles to have in CQC.
- More standard assault rifles (M16, AK, SG-542 …) have average accuracies both on the move and stationary, and quite reliable in CQC. Never the best, but never the worst. 7,62mm ones being a bit less accurate than 5,56mm equivalent, but with a better suppressive power.
- Carbine-like (CAR-15, AK-74SU, …) & SMG (MAT 49, Hovea, Sterling, …) base accuracy aren’t very good, but suffer less from movement, and are the best CQC weapons.
- WW2 or post-WW2 rifles (MAS 49/56, Mauser, …) are very accurate at long range when stationary, but barely useless while moving or in CQC.
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Re: [Wargame: Airland Battle] Learn More About Doctrines
Well, the FAL, G3 or the AK4 are all full auto, too. Only wanted to point that out.bitesizebeef wrote: - Semi-auto rifles, like the ones used by two-thirds of NATO (G3, FAL and their many variants) are very accurate when stationary, but quite not on the move. They are also not the best rifles to have in CQC.
They are not that good in CQC, yes... but many troops make up for that with their support weapon, like the Panzergrenadiere with their i.MG3.
Re: [Wargame: Airland Battle] Learn More About Doctrines
I went ahead and made screenshots of the new maps, except for hamar which I shamelessly stole from the other screenshot link (it's the same map). direct links are in channel description in TS as well.
hamar - 1v1/2v2; brought out of siege mode for confrontation/conquest
kalmar - 1v1/2v2
mora - 3v3/4v4
gavle - 3v3/4v4; note old gavle map is now called uppsala
kristiansund - 3v3/4v4
hamar - 1v1/2v2; brought out of siege mode for confrontation/conquest
kalmar - 1v1/2v2
mora - 3v3/4v4
gavle - 3v3/4v4; note old gavle map is now called uppsala
kristiansund - 3v3/4v4
woke up this morning, put on my slippers, walked in the kitchen and died
Re: [Wargame: Airland Battle] Learn More About Doctrines
The map names are confusing, I cant see any resemblance to the real places.matsif wrote:I went ahead and made screenshots of the new maps, except for hamar which I shamelessly stole from the other screenshot link (it's the same map). direct links are in channel description in TS as well.
hamar - 1v1/2v2; brought out of siege mode for confrontation/conquest
kalmar - 1v1/2v2
mora - 3v3/4v4
gavle - 3v3/4v4; note old gavle map is now called uppsala
kristiansund - 3v3/4v4
Re: [Wargame: Airland Battle] Learn More About Doctrines
cairdazar wrote:The map names are confusing, I cant see any resemblance to the real places.matsif wrote:I went ahead and made screenshots of the new maps, except for hamar which I shamelessly stole from the other screenshot link (it's the same map). direct links are in channel description in TS as well.
hamar - 1v1/2v2; brought out of siege mode for confrontation/conquest
kalmar - 1v1/2v2
mora - 3v3/4v4
gavle - 3v3/4v4; note old gavle map is now called uppsala
kristiansund - 3v3/4v4
woke up this morning, put on my slippers, walked in the kitchen and died
Re: [Wargame: Airland Battle] Learn More About Doctrines
Is there anywhere I could find a complete list of new units from the dlc? I've been looking around and can't find it anywhere.
Also, what time are people usually available? I usually do a couple random matches with a4 or bitesize, but I'd like to do some larger games with more gc people. And I must confess that I've still never played a 10v10...
Also, what time are people usually available? I usually do a couple random matches with a4 or bitesize, but I'd like to do some larger games with more gc people. And I must confess that I've still never played a 10v10...
BF3 C2: KI - Sgt | C3: Pride - Sgt | C4: Gladius - Sgt | C5: KART - Col | C6: UNSC - Col
RS2:V C1: A1 - Ofc | C2: SLOTH - HC
RS2:V C1: A1 - Ofc | C2: SLOTH - HC
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Re: [Wargame: Airland Battle] Learn More About Doctrines
BlackIce wrote:Is there anywhere I could find a complete list of new units from the dlc? I've been looking around and can't find it anywhere.
http://www.wargame-ee.com/forum/viewtop ... 12&t=33166
I think the only unit missing is a Mi-2 scout chopper, not sure for what nation.