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AIX 2.0 Trailer
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As Beta Tester i can tell you just this right now: it looks great and it plays great. This weekend we'll get the RC and the next WE probably the final for final testing.
All you Flyboys will have tons of new fun...
Imagine Blackbird and Firefoxes meeting in mid Air...
That small AIX Devs Team did more than a great job!
Watch the Teaser Trailer made by Kysterama!

image and countdown by MAC_r Team Firestorm http://aixfansite.team-firestorm.info/
Whan it comes to using it for =GC= campaign it still has some of those "flaws" mentioned at C11 - but it's moddable... *hint* *hint*
All you Flyboys will have tons of new fun...
Imagine Blackbird and Firefoxes meeting in mid Air...
That small AIX Devs Team did more than a great job!
Watch the Teaser Trailer made by Kysterama!

image and countdown by MAC_r Team Firestorm http://aixfansite.team-firestorm.info/
Whan it comes to using it for =GC= campaign it still has some of those "flaws" mentioned at C11 - but it's moddable... *hint* *hint*

Last edited by gomimin on Sat Nov 01, 2008 7:57 am, edited 1 time in total.
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Just a short quote by R4Z0R in Testers Forum where we were discussing about the imbalance when it comes to Littlebirds:
So still air superiority and still focussed on SP and Human vs Bots Coop...
But it's still modable also...with a good timing shedule we might consider to mod / use it for C14
BTW. what's played C13?!?
by imtheheadhunter:...everyone knows aix mod was designed to be air focused...
by Kysterama:hmm, I wonder, would it help if the mod's name was changed to "Aircraft Intended, eXtended"? That should clear up any confusion/frustration when the aircraft pwn everything.![]()
...This isn't and never will be a conquest MP mod ...
So still air superiority and still focussed on SP and Human vs Bots Coop...
But it's still modable also...with a good timing shedule we might consider to mod / use it for C14
BTW. what's played C13?!?
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- Joined: Mon Jul 20, 2009 8:23 pm
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