(Created page with "=Introduction= ---- ==preamble== ---- [http://battlelog.battlefield.com/bf4/ Battlefield 4] is a tactical first-person shooter set in the modern era, and is developed and...") |
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*'''Army''': One of two factions competing for world domination on the campaign map. | *'''Army''': One of two factions competing for world domination on the campaign map. | ||
*'''Map''': a Battlefield 4 map in a specific game mode and size, e.g. "Caspian Border 32 Vehicles" | *'''Map''': a Battlefield 4 map in a specific game mode and size, e.g. "Caspian Border 32 Vehicles" | ||
− | *'''General, | + | *'''General, HC''': Leaders of each army are traditionally referred to as Generals. The highest-ranked officers in each army are referred to as the High Command (HC). |
*'''TA''': Tournament Administrators are a group who run the day-to-day functioning of the campaign on their server. They are the "referees" who police the fairplay rules and administer all aspects of the tournament. | *'''TA''': Tournament Administrators are a group who run the day-to-day functioning of the campaign on their server. They are the "referees" who police the fairplay rules and administer all aspects of the tournament. | ||
*'''Executive Senate''': The Executive Senate (sometimes called "execs" or "senators") is Global Conflict's highest governing body, made up of veterans who have been active in the community for years. Whereas the TA's run the tournament itself, the Executive Senate is responsible for the overall health of the community. Its members select the TA's and generals, and have the final say in all disputes. | *'''Executive Senate''': The Executive Senate (sometimes called "execs" or "senators") is Global Conflict's highest governing body, made up of veterans who have been active in the community for years. Whereas the TA's run the tournament itself, the Executive Senate is responsible for the overall health of the community. Its members select the TA's and generals, and have the final say in all disputes. | ||
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* Each army picks 1 infantry only + 2 Vehicle maps | * Each army picks 1 infantry only + 2 Vehicle maps | ||
* Infantry only maps can not be played back to back | * Infantry only maps can not be played back to back | ||
− | * Initiative side picks where to put their | + | * Initiative side picks where to put their Infantry Only Map in case of in a row. Non-initiative gets moved accordingly. |
==Battle Days== | ==Battle Days== | ||
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---- | ---- | ||
'''Timing''' | '''Timing''' | ||
− | * | + | * '''Battleday''' starts on the GC server http://battlelog.battlefield.com/bf4/servers/show/pc/3ac44c83-df31-4bc4-bccb-fea4902a0304 on Saturday at '''SBT''' |
+ | **There is a 5 minute break between maps | ||
+ | **At approx 2 hours 45 mins in, +- 10 minutes of the round ending there will be a '''30 Minute break between servers''' | ||
+ | * '''Battleday''' continues on the 21CW server http://battlelog.battlefield.com/bf4/servers/show/pc/624a8797-26bb-436f-92de-2a375c7268f0 | ||
+ | **'''Battleday''' ends at approximately '''SBT +6H''' | ||
+ | **Can't start new map if less than 30 minutes from end of '''Battleday''' |
Revision as of 05:17, 20 September 2015
Contents
Introduction
preamble
Battlefield 4 is a tactical first-person shooter set in the modern era, and is developed and distributed by EA Games.
At Global Conflict the multi-player aspects of the game are utilized to simulate a conflict between two organized armies. Members join a side and agree to abide by the rules of that army and to participate in the campaign as outlined in the Campaign System that follows. The Campaign is played out using original (vanilla) BF4, China Rising, Second Assault, Naval Strike, Dragon's Teeth, Final Stand and Night Operations.
Each army is headed by a General aided by the High Command (HC). The HC is responsible for the smooth running of their army. The HC will accomplish this through the delegation of authority in a manner of their choosing. This authority will not extend to breaching the Rules of Global Conflict and in any case will not supersede the authority of the Tournament Admins or of the Executive.
The guiding principle of the campaign shall be an attitude and display of gentlemanly and sportsmanlike conduct. If any rule in its interpretation or implementation should breach these generally accepted principles then this rule must be adapted to comply. If any rule is unclear in its interpretation then it must be applied with this guiding principle determining its intent and outcome.
The goal of the Campaign is to gain control of 70 points or to force the other side into surrender. The Campaign Points will be illustrated and hosted on the home page of Global-Conflict.org. As the campaign progresses the campaign points will be updated to reflect the ebb and flow of each army's score.
Definitions
- Server: The battle will be played on two servers http://battlelog.battlefield.com/bf4/servers/show/pc/3ac44c83-df31-4bc4-bccb-fea4902a0304 and http://battlelog.battlefield.com/bf4/servers/show/pc/624a8797-26bb-436f-92de-2a375c7268f0 With communications on ts.global-conflict.org:9988
- Army: One of two factions competing for world domination on the campaign map.
- Map: a Battlefield 4 map in a specific game mode and size, e.g. "Caspian Border 32 Vehicles"
- General, HC: Leaders of each army are traditionally referred to as Generals. The highest-ranked officers in each army are referred to as the High Command (HC).
- TA: Tournament Administrators are a group who run the day-to-day functioning of the campaign on their server. They are the "referees" who police the fairplay rules and administer all aspects of the tournament.
- Executive Senate: The Executive Senate (sometimes called "execs" or "senators") is Global Conflict's highest governing body, made up of veterans who have been active in the community for years. Whereas the TA's run the tournament itself, the Executive Senate is responsible for the overall health of the community. Its members select the TA's and generals, and have the final say in all disputes.
- SBT: Standard Battle Time is the time at which the main Saturday battle day will begin. This is currently 18:00 UTC but will be adjusted this campaign for the end of day lights saving.
- Break between servers:At approx 2 hours 45 mins in, +- 10 minutes of the round ending. 30 Minute break
- Initiative: The army with initiative will have their map first in the Battle Days maplist and can set the position of their Infantry only map. Initiative will be rotated weekly
Maps
Map Pool
The map pool is located at https://docs.google.com/spreadsheets/d/186ErNubGCXvHI1g1_L6-nM8Tv4pyhAXv5SlwH6s4s7o/edit#gid=0
Order of maps
The order of maps played will be alternated weekly
- 21CW-1, GC-1, 21CW-2, GC-2, 21CW-3, GC-3
- GC-1, 21CW-1 , GC-2 , 21CW-2 , GC-3 , 21CW-3
- Each army picks 1 infantry only + 2 Vehicle maps
- Infantry only maps can not be played back to back
- Initiative side picks where to put their Infantry Only Map in case of in a row. Non-initiative gets moved accordingly.
Battle Days
General Rules
Timing
- Battleday starts on the GC server http://battlelog.battlefield.com/bf4/servers/show/pc/3ac44c83-df31-4bc4-bccb-fea4902a0304 on Saturday at SBT
- There is a 5 minute break between maps
- At approx 2 hours 45 mins in, +- 10 minutes of the round ending there will be a 30 Minute break between servers
- Battleday continues on the 21CW server http://battlelog.battlefield.com/bf4/servers/show/pc/624a8797-26bb-436f-92de-2a375c7268f0
- Battleday ends at approximately SBT +6H
- Can't start new map if less than 30 minutes from end of Battleday