MAGIC!!!!!Necromancer wrote:BF4 is truly magical.
BF4 Bullshit
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Re: BF4 Bullshit
NECROMANCER
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THE BUG HUNTER
Re: BF4 Bullshit
This videos should have way more views
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Re: BF4 Bullshit
For those who flies, did they break the AC130-Jets hitboxes ?
"Clubbing, drinking, dancing, glancing, flirting, winking, greeting, meeting, chatting, laughing, talking, walking, leaving, weaving, stumbling, fumbling, cabbing, asking, viewing, brewing, nuzzling, cuddling, feeling, reeling, kissing, twisting, touching, rushing, stripping, gripping, clutching, thrusting, bending, arching, gasping, slacking, melting, sleeping, waking, smelling…
Dirt?
Scrabbling, pounding, thumping, bumping, screaming, scratching, groping, choking, crying, gulping, stifling… quieting.
Breathing…breathing…breathing…
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Re: BF4 Bullshit
I wasn't sure if we wanted AA mines in c2 or not, as it allows the eng to be both anti-air and anti-vehice at the same time, however with this exploit i say ban that damn thing!
-“Regret your helplessness…and feel despair.”
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Re: BF4 Bullshit
As always, DICE screwed up with weapon balance again.
- All AA missiles impact force reduced by 50%. However, Stingers and Iglas are unaffected.
I believe this was an oversight because those missiles are located in different folders and were probably forgotten about.
- Although the Active Radar Missiles on Jets had their cones of fire reduced making them more difficult to land hits with, the MAA ARM's were unaffected. This was almost assuredly an oversight.
- Boat 25mm reduced splash radius.
- Boat 25mm burst is now travel faster, no drop-off, but reduced range.
- Boat 30mm reduced splash radius.
- IFV Flechette reduced range, significantly increased max damage range, increased maximum damage falloff distance.
IFV Flechette now does more damage for the first 125m, beyond that range it was nerfed.
source:
http://www.reddit.com/r/battlefield_4/c ... h_changes/
- All AA missiles impact force reduced by 50%. However, Stingers and Iglas are unaffected.
I believe this was an oversight because those missiles are located in different folders and were probably forgotten about.
- Although the Active Radar Missiles on Jets had their cones of fire reduced making them more difficult to land hits with, the MAA ARM's were unaffected. This was almost assuredly an oversight.
- Boat 25mm reduced splash radius.
- Boat 25mm burst is now travel faster, no drop-off, but reduced range.
- Boat 30mm reduced splash radius.
- IFV Flechette reduced range, significantly increased max damage range, increased maximum damage falloff distance.
IFV Flechette now does more damage for the first 125m, beyond that range it was nerfed.
source:
http://www.reddit.com/r/battlefield_4/c ... h_changes/
-“Regret your helplessness…and feel despair.”
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Re: BF4 Bullshit
-ARM from jets are useless. Another reason to just us guided missiles.
-Who used flechettes on the IFV ?
-No exploits on GC, and i´m sure we dont need the AA mines to be use on the campaign.
-Who used flechettes on the IFV ?
-No exploits on GC, and i´m sure we dont need the AA mines to be use on the campaign.
"Clubbing, drinking, dancing, glancing, flirting, winking, greeting, meeting, chatting, laughing, talking, walking, leaving, weaving, stumbling, fumbling, cabbing, asking, viewing, brewing, nuzzling, cuddling, feeling, reeling, kissing, twisting, touching, rushing, stripping, gripping, clutching, thrusting, bending, arching, gasping, slacking, melting, sleeping, waking, smelling…
Dirt?
Scrabbling, pounding, thumping, bumping, screaming, scratching, groping, choking, crying, gulping, stifling… quieting.
Breathing…breathing…breathing…
Re: BF4 Bullshit
Necromancer wrote:
and were probably forgotten about.
This was almost assuredly an oversight.
^ did anyone ask for that? No, no one did.- Boat 25mm burst is now travel faster, no drop-off, but reduced range.
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Re: BF4 Bullshit
-“Regret your helplessness…and feel despair.”
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Re: BF4 Bullshit
They were wrong,unfortunately .
BF3:C3-Armour(Dragoon)Corporal
BF3:C4-Armour(Anvil)Staff Sergeant/Infantry(Hammer)Corporal
BF3:C5-Armour(Yellow)Specialist
BF3:C6-Armour(Armour Column)Warrant Officer
BF4:C1-Armour(Grizzlies)1st Lieutenant
СЪ НАМИ БОГЪ !!!
GOD IS WITH US !!!
BF3:C4-Armour(Anvil)Staff Sergeant/Infantry(Hammer)Corporal
BF3:C5-Armour(Yellow)Specialist
BF3:C6-Armour(Armour Column)Warrant Officer
BF4:C1-Armour(Grizzlies)1st Lieutenant
СЪ НАМИ БОГЪ !!!
GOD IS WITH US !!!
Re: BF4 Bullshit
Zhinto is getting called to work for my country's government for sure.Fields wrote:https://twitter.com/zh1nt0/status/389766681838374912
But, gais...
BS talk 10/10
Re: BF4 Bullshit
Didnt TV missiles penetrated AP? EDIT: i saw then that it was a TOW missile
Vehicle hit detection was really buggy since...1942? I mean, it was the same story on BF3 at least. The hitbox of vehicles is a bit behind on what you see on the model. Thats the reason of the "magic" shots at air vehicles. Anyway, i´m sure everyones has experience seeing the driver of any tank shooting far behind or forward but he still manages to land the this cause in his screen everything is "fine".
Anyway i think i have overcome or just learn to ignore the flaws with the game. It frustrate you less if you ignore them rather than looking at them in details. If it helps you good for yourself.
PD: i just missed the BF3 bullshit. At least it was funny. Knife teleportation, i miss you.
Vehicle hit detection was really buggy since...1942? I mean, it was the same story on BF3 at least. The hitbox of vehicles is a bit behind on what you see on the model. Thats the reason of the "magic" shots at air vehicles. Anyway, i´m sure everyones has experience seeing the driver of any tank shooting far behind or forward but he still manages to land the this cause in his screen everything is "fine".
Anyway i think i have overcome or just learn to ignore the flaws with the game. It frustrate you less if you ignore them rather than looking at them in details. If it helps you good for yourself.
PD: i just missed the BF3 bullshit. At least it was funny. Knife teleportation, i miss you.
"Clubbing, drinking, dancing, glancing, flirting, winking, greeting, meeting, chatting, laughing, talking, walking, leaving, weaving, stumbling, fumbling, cabbing, asking, viewing, brewing, nuzzling, cuddling, feeling, reeling, kissing, twisting, touching, rushing, stripping, gripping, clutching, thrusting, bending, arching, gasping, slacking, melting, sleeping, waking, smelling…
Dirt?
Scrabbling, pounding, thumping, bumping, screaming, scratching, groping, choking, crying, gulping, stifling… quieting.
Breathing…breathing…breathing…
Re: BF4 Bullshit
I always loved the bouncing LAVs.
In other news, DMRs are great:
In other news, DMRs are great:
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Re: BF4 Bullshit
How can you ignore that? you can only ignore it if you don't know/don't care about your abilities.elchino7 wrote: Anyway i think i have overcome or just learn to ignore the flaws with the game. It frustrate you less if you ignore them rather than looking at them in details.
In that particular scene i saw that guy already used up his active protection, i had environment awareness, i had a tactic, and i executed it as planned. On paper i should have destroyed him and float away with 80HP, it wasn't even remotely close. He on the other hand didn't care at all. He saw my boat and charged at it at full speed even though he already used up his active protection, he saw that i activated my active protection but he fired and was supposed to "waste" his TOW missile on it. how come this oblivious game style of mashing keys regardless of the situation and whats around you is equal and even superior to calculated, by-the-book play?
you can only ignore it and think it was fair fight if you are that oblivious player that don't see all those factors that come into play in a fight.
In GC this is going to a lot more frustrating as armor battles are often very close, a lot of times it comes down to the person who fired first, and this will completely shift the situation up-side-down for no reason, potentially winning or loosing the map for your team.
And this problem is not rare at all.
ps. TVs are blocked by active protection since March 6 patch.
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