1.21 patch...RELEASED!
Moderator: Executive
-
- Posts: 1085
- Joined: Mon Jul 20, 2009 8:23 pm
- Location: Northwest Florida
1.21 patch...RELEASED!
Yup, its out. EA either went sneaky, or Fileplanet is leaking the file early. Here ya go...
http://www.fileplanet.com/161533/160000 ... 1.21-Patch
The server is slow as heck, looks like its taking alot of hits.
http://www.fileplanet.com/161533/160000 ... 1.21-Patch
The server is slow as heck, looks like its taking alot of hits.
Hoo hoo, Robin, I invented black-hawk whoring!
http://ph1l.de/gc/BF2_patch_1_21_incremental.exe
Should be fast ;-) Please don't spread that link. I'll be watching referrers and remove the file if i notice we get a lot of hits from other sources.
Thanks
Should be fast ;-) Please don't spread that link. I'll be watching referrers and remove the file if i notice we get a lot of hits from other sources.
Thanks
just call me phil on ts, ingame, wherever. i'll even respond to phil in real life. wooohooo!
-
- Posts: 1085
- Joined: Mon Jul 20, 2009 8:23 pm
- Location: Northwest Florida
Hope they will put it up for download today so i can leech it tomorrow and have things setup for saturday. Anyone know what they changed in 1.21? Claymores still don't kill friendlies but that was a minor issue since it's server adjustable.WoodenPlank wrote:Nice work, Phil. Now we just need the server side patch.
just call me phil on ts, ingame, wherever. i'll even respond to phil in real life. wooohooo!
-
- Posts: 1085
- Joined: Mon Jul 20, 2009 8:23 pm
- Location: Northwest Florida
BUG FIXES
- Fixed the Hmmwv with TOW crash on Battlefield 2: Special Forces maps
- Fixed the Battle Recorder crash
- Fixed the screen capture
- Fixed the issue with Pixel Shader 1.4 video cards
- Fixed the issue that caused heat seeking missiles to stick to oil towers
- Fixed the issue that caused heat seaking missiles to ziz-zag
- Reduced the maximum number of claymores that can be dropped to 2
- Fixed the Server Browser filter to enable search by map name
- Fixed the error in Client - Server communication causing sound, animation and other
sync issues.
Shamelessly copied and pasted from the Readme.
Interestingly, EA's patch site doesnt have the actual patch file, just the readme, but apparently EA has double-verified that the fileplanet link is the real deal. Like Id expect less from FP.
- Fixed the Hmmwv with TOW crash on Battlefield 2: Special Forces maps
- Fixed the Battle Recorder crash
- Fixed the screen capture
- Fixed the issue with Pixel Shader 1.4 video cards
- Fixed the issue that caused heat seeking missiles to stick to oil towers
- Fixed the issue that caused heat seaking missiles to ziz-zag
- Reduced the maximum number of claymores that can be dropped to 2
- Fixed the Server Browser filter to enable search by map name
- Fixed the error in Client - Server communication causing sound, animation and other
sync issues.
Shamelessly copied and pasted from the Readme.
Interestingly, EA's patch site doesnt have the actual patch file, just the readme, but apparently EA has double-verified that the fileplanet link is the real deal. Like Id expect less from FP.
Hoo hoo, Robin, I invented black-hawk whoring!
Really not much of a fix if this is it. Fileplanet has the download size as only 13.9 MB. If that is true it has to be the smallest patch they have released yetFileplanet wrote:Fixed the Hmmwv with TOW crash on Battlefield 2: Special Forces maps
Fixed the Battle Recorder crash
Fixed the screen capture
Fixed the issue with Pixel Shader 1.4 video cards
Fixed the issue that caused heat seeking missiles to stick to oil towers
Fixed the issue that caused heat seaking missiles to ziz-zag
Reduced the maximum number of claymores that can be dropped to 2
Fixed the Server Browser filter to enable search by map name
Fixed the error in Client
Server communication causing sound, animation and other sync issues.
CLICK HERE TO BECOME A VOTEABLE MEMBER
Camapign 4: Pirate Redman/Neutral
Campaign 3: Army General Redman/High Command
Campaign 2 : Captain.Redman U.S./75th Ranger Regiment
-
- Posts: 1085
- Joined: Mon Jul 20, 2009 8:23 pm
- Location: Northwest Florida
It is, and it is. Im thinking alot of the changes are server-side, so we may be seeing a sizeable server side patch. The biggest fix is the sync issues that (Im hoping) helps fix the AT ghosting issues, red tag bug issues, etc. The other nice thing is the stupid AA being supposedly fixed so it doesnt go berserk any more. We also have our screen cap keys back, which is nice, as well as fixing the TOW HMMWV crash problem, so those SF maps are back going again.
Hoo hoo, Robin, I invented black-hawk whoring!
-
- Posts: 1085
- Joined: Mon Jul 20, 2009 8:23 pm
- Location: Northwest Florida
EA has confirmed that that IS the official patch, and it is apparently going to be "Officially" released either later tonight or some time tomorrow. The UK EA forums said "tonight" for a release, so I doubt there will be issues getting the servers patched.
Hoo hoo, Robin, I invented black-hawk whoring!
-
- Posts: 458
- Joined: Mon Jul 20, 2009 8:23 pm
- Location: New Jersey
-
- Posts: 1085
- Joined: Mon Jul 20, 2009 8:23 pm
- Location: Northwest Florida